Hello, sorry for the delay in responding — I've been working on personal projects and busy with high school. I really appreciate your review; it's exactly the kind of feedback I'm looking for when I say I'm open to suggestions.
Since this was the second game we developed for a game jam, we focused on elements we felt were missing in our first experience, like voice acting, more developed music, and the story as a whole.
After the jam, we were able to play the game more calmly and from a different perspective, and I completely agree with the idea of having an in-game tutorial and more visible platforms — things that were also mentioned in other comments.
I believe expanding the game at some point would be very welcome, adding the sense of freedom you mentioned, and trying to balance the challenge with the emotions we want to convey through the story.
Thanks for the feedback!