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Dickel

14
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A member registered May 28, 2024 · View creator page →

Creator of

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Hello, sorry for the delay in responding — I've been working on personal projects and busy with high school. I really appreciate your review; it's exactly the kind of feedback I'm looking for when I say I'm open to suggestions.

Since this was the second game we developed for a game jam, we focused on elements we felt were missing in our first experience, like voice acting, more developed music, and the story as a whole.

After the jam, we were able to play the game more calmly and from a different perspective, and I completely agree with the idea of having an in-game tutorial and more visible platforms — things that were also mentioned in other comments.

I believe expanding the game at some point would be very welcome, adding the sense of freedom you mentioned, and trying to balance the challenge with the emotions we want to convey through the story.

Thanks for the feedback!

The gameplay is very light, with a beautiful minimalist look and relaxing music, a really good submission.

Thank you!

Thank you, bro. The lack of checkpoints and other factors have been mentioned other times as something that breaks the immersion, I'm grateful for the comments about it, and I'll try to modify accordingly.

This is a very beautiful game with very good mechanics. I liked both the animations and the combination of lights. It's really cool. I wish it had more levels, and maybe some music or sound effects.

I found the game to be very good overall, both in terms of the mechanics implemented, the interpretation of the theme and the atmosphere. The gameplay itself is very enjoyable and the music is too. The only thing I can mention is the variety in the soundtrack, which is already very good.

Wow, thanks for the compliment!

We tried to create a game that was very focused on the story and the concept of Two Points of View.

About the sounds, I also noticed some problems after the deadline, but they only appeared in HTML. This was the first time we exported it this way, so it didn't turn out exactly as we expected.

Oh, thank you very much for the tips <3

I'll implement them in the game soon, I'll try to make it more dynamic so that the focus doesn't get lost from the story and atmosphere.

(I mostly agree about the darkness and the platforms)

This game is so good that I don't remember when i started playing it, I can't stop now.

Thank you very much, I'm glad you liked the game, we are polishing as much as we can for the next update, there will be a new mechanic for moving the box with the mouse, I will mention your comment about the logo (LOL), We hope you have fun!

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This is an AI voice that comes from ElevenLabs, about the box: we are working to fix the physics and the overall aesthetic. I'll try to implement camera movement only affected by mouse and analyze how it would look, thanks for the comment!

bro, your game is really cool, it's the first time I'm making a game and participating in a jam, do you have any tip? I hope we get good placements :D

Very good assets man, thank you!

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Cool game, mate.