Only one? Are you sure?
Diceopod Studio
Creator of
Recent community posts
Very high praise there, especially since you've played The Return of the Obra Dinner and the Ace Attorney series!
I'm really glad you enjoyed it, it seems like this game may have been made for you!
The issue of simply seeing the evidence I do agree with, the main reason for that system is time. If it wasn't obvious that you had enough evidence, then the accused option showing up could seem arbitrary. If I had the accused button for everyone always active, then it would mean you'd have to be able to submit any evidence to anyone, which I didn't have time to implement.
I am glad you enjoyed it though!
Thank you! I did do some intensive testing (I made my friend play it) to get the time right. Playing it myself might be cheating of some form considering I know the answers.
However, what do you mean by accusing more than one person? There are multiple people who are able to be accused. But do you mean at once?
I haven't had internet for the last few days, so I haven't played the games I wanted to and did promise to.
That also means that I won't be able to play any extra before the end of the jam, which is a shame.
However, I would still be honoured if anyone else wanted to play our game, regardless of whether I can play theirs in return.
Me and a friend worked on this game: https://diceopodstudio.itch.io/gunwheel
I really appreciate everyone who votes on it / has voted on it.
Everyone who plays and votes on it from this, I will play the games of and rate them too.
I know I have a lot of games I've agreed to rate that I haven't done just yet, but I have been busy the last few days. I promise I will get round to all of them, and hopefully I'll also have time to comment on all of them too.
Hope you enjoy our game, and I look forward to playing all of the games you have made!
Well done, it seems you made it quite far then! Yeah, I did also find that there weren't many options for weapons later on, but at that point I was very much on borrowed time. Same goes for adding firing time indicators too.
I did at first intend for the wheel to be controlled by the mouse wheel and/or A/D, but in the end I decided that the grabbing felt better, as well as being mobile friendly too. However, if we do expand upon the game, I will be sure to add it as an option.
Thank you for all the feedback, and I'm glad you enjoyed it!






