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Diaonic

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A member registered 323 days ago · View creator page →

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Thanks for the kind words 8). I ended up doing a build on the iPhone and mobile is clearly the space this game needs to be played in.

Back to work 8)

Thanks, I'm actually testing on iOS today. When I was developing I really didn't see a future for this on steam or pc, however on mobile I think it might have potential.

Did you find all the secrets? :)

Nice job, my only recommendation would be to change the jump from on mouse button release to on mouse button down. For precision jumps it doesn't feel right doing it on a release. Should really be when you click.