Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Diannara

44
Posts
32
Followers
14
Following
A member registered Feb 16, 2020 · View creator page →

Creator of

Recent community posts

Sometimes the O2 game breaks. I had that happen to me too. However I agree that all the minigames, not just the O2 one, needs better UX and feedback for the player.

That's really good feedback about priority. I think you are right and the UI needs better information for the player about what's going on. Also I feel like a balance pass couldn't hurt either! Thank you for playing!

Yes I saw this on my own play-throughs I need to get that fixed. Thank you for playing and appreciate the feedback!

Appreciate you taking the time to play! Thank you for the feedback and yes, there are some bugs with the minigames I need to iron out!

Thank you for the feedback. This was really helpful!

This was really well put together. I really enjoyed some of the minigames.

This was really good. I almost feel like with some work this could be a really cute mobile for kids. My daughter would probably play this alot. Great job!

There is something about this that is oddly satisfying. The flow is very cozy. I think it would easier for the player to be able to rotate the object with the mouse rather than the fixed angles. I had trouble matching the right shape. Otherwise this was really incredible for such a short time.

The concept was actually pretty interesting. I almost wish you had more dialogue to interact with the ghost. Picking the right emotion and path was really difficult given the limited information. Otherwise I actually really love the mechanic.

I loved the concept and the art was really good. It was a little bit of a rage inducing game for me sadly.

I liked the concept of getting small and fixing items. I had some trouble with the controls sadly.

I thought it was interesting. I didn't expect the creepy element. Kinda made me wanna know more about this weird task of repairing these items. Also felt like if I didn't do it fast enough something was going to kill me. lol

Took me a minute to understand the mechanics but after I grasped what was happening between the cards and the patching costs it was actually pretty fun. Could use a little balancing but overall a really solid experience. Amazing job!

Great job. Art style was fantastic!

I thought the game play was fun. I really liked having to be the healer and keep my party members alive. It reminded me of my old MMO days! Great job!

Fantastic job! The sewing mechanic was really good. I can see this growing into a full product.

Cute little game. Amazing that you did it in scratch!

I had fun playing. The shaking was a little intense. I definitely liked how it ramped up in speed and difficulty. Great Job!

Pretty chill game. I fell in love with the little animation on the X for some reason. I enjoyed the story telling through the art! Awesome job!

I love the fact that you had two characters with different styles. I liked that there was some progression with them and you had to make some choices with each level. Overall it was pretty fun and I think you could expand on this idea with more combat variety, characters, enemies, and levels.
Great job!

Great first attempt! I had a lot of fun trying to patch all the holes. It was a little difficult for me to see all the cracks on the top of the road. I think moving the camera would help. Also a counter for all the remaining cracks would help! Amazing job!

I really liked vibe, game play was fun. My mouse sensitivity needed tweaking but overall I can see this becoming something more! Good job!

This was so fun. Great use of mechanics. Controls felt good. Really liked that the cats knocked stuff down. Great job!

Wow this is really well done and polished. Great job!

This is just pure fun. Nice job!

This was cool. I can see how you could build some really interesting puzzles with this kind of mechanic.

Enjoyed it! Nice job!

I know the developer said the game wasn't really finished but what I played was pretty fun. I like the basic game loop. It was a little hard to see for me with the graphics so small, but overall fun to play and easy to pick up.

Something about triggering those long chains of explosions is just really enjoyable and satisfying. Great game concept, lots of fun.

I totally just read this...

:)

That means a lot! Thank you. Glad you enjoyed it.

Thank you for the kind words Scrubette. I'm really glad you liked it!

Thanks Svet!

Thank you for playing!! I'm glad you enjoyed it!

I'm so glad you enjoyed it! Yes a friend of mine pointed that I had a typo. I updated the description and will probably fix it after the Jam is all wrapped up. I will definitely look into balancing the gameplay a bit. Thanks again for your feedback!

Movement felt really smooth and I love the character dude. Awesome Job!


This was really fun. I see a lot of potential here. I after trying to collect some planets I noticed you could also fling them with a sharp turn, which was an unexpected but fun mechanic as well. 

Wow this is great. I love the look of the game, real simple to pick up and play. Great Job!