The game is hard, as mentioned I didn't realise how punishing my hitboxes/hurtboxes were... Don't worry if you struggle passing a level, its not you, its me lol. I figured a good build is going negative on the shield, given you can manage passing level 0 (second level) hitless
Diamsword
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A member registered Oct 09, 2024 · View creator page →
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Felix Travels The Internet (and escapes god) jam comments · Replied to Dogmaster1 in Felix Travels The Internet (and escapes god) jam comments
The Count(ess) Dawn's Troubled Days jam comments · Posted in The Count(ess) Dawn's Troubled Days jam comments
Corbac & the Great Sweet Pumpkin jam comments · Posted in Corbac & the Great Sweet Pumpkin jam comments
Felix Travels The Internet (and escapes god) jam comments · Replied to Dogmaster1 in Felix Travels The Internet (and escapes god) jam comments
Felix Travels The Internet (and escapes god) jam comments · Posted in Felix Travels The Internet (and escapes god) jam comments
Love the concept, allows for puzzle with mutliple solutions, reminds me of Wildforst (combo and turn based).
I ended on level 8 I had a bug where it was waiting endlessly after I tried to walk over a would have been dead monster.
Levels were enough to explain concepts ! (I guess no need for such a huge explaination text on the page)

