Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DiamondDev

17
Posts
2
Followers
1
Following
A member registered Jun 17, 2021 · View creator page →

Creator of

Recent community posts

thank you for playing! yeah, the scurvy mechanic is a little unforgiving. if i had come up with it earlier in the week, i would have probably tried to balance it a bit more.

hint though: being drunk slows it down :P but i never explained that anywhere (except i hinted it in the game description page, but its not clear and i only added that a few hours ago)

so polished! the cloning was pretty goofy in a good way, and super helpful tutorial!

amazing! incredibly well made for one week :P found myself playing a few times to try and get just a few more items :)

looks cool, but it was a bit confusing. needs more instruction i think. keep up the good work though, it could be awesome once its more complete!

thank you! yeah, the scurvy mechanic is a little punishing. i implemented in like 2 hours yesterday, and i wish i had come up with it sooner to balance it a little more.

thank you so much for your comment :P

neat interpretation of the theme! if i had to add anything to improve it, maybe tell the player what kinds of platform the queue has for that level; and also the button to “freeze” your platform in place could also be a different button - i accidentally placed things several times and had to use a reset, which didnt feel very fun.

All in all, nice game! Keep up the good work :P

(1 edit)

made in 12 hours is impressive! i found it a little confusing, and the 1-bit art style makes it a little hard to tell apart shapes of animal. also, this is nitpicking (especially when its made in 12 hours), but mixels 😡

all in all, great work!

awesome! i really enjoyed it :) it took me a minute to figure out it was literally just uno, though. love the artwork too, its very quirky (in the best way)

beat it on my first try :P

(4 edits)

¯\_(ツ)_/¯

edit: after some thinking im even more confused because i don’t even use this resource. i guess pygame does, but who knows. i dont know enough about how pyinstaller (the tool i used to build the executable) works to diagnose it. and like you say, it exists, so, i guess python is lying

thank you so much for the positive feedback :) it means alot:))

thank you for the feedback!

(1 edit)

the combos will be explained in the description, i just didnt have enough time to set up the page yet 😅 im glad you enjoyed, im really proud!

hmm, that’s weird. what os are you on?

hii! could you tell me more about why it doesnt work?

thank you so much!

yippee! duly noted, maybe i need to do a better job of explaining that. thank you for playing!

thank you so much for playing! as for the timer doors, im not too sure. i checked the executable just now to see if maybe they decided to break when i exported, but it worked. some of them are very tight, and on level three there’s a door that needs two timers :P