Thank you guy's
we'll definitely work on those things.
group 31 :
It took us some time to determine where the character is and how to move it, so the first suggestion we have is to include a tutorial that describes what to do.
game has some good graphics also liked the storyline
To improve the user experience, it is recommended to include a startup screen and also add a restart button for when the player reaches home.
Enhancing the storyline by introducing a predator that chases the player could add an extra layer of challenge and excitement to the game.
Feedback From group 31 :
first thing we noticed is that great graphics although it lacks of the main objective of the game,
We suggest enhancing the story and adding subtitles to clarify the main objectives, as well as a tutorial for understanding how to play the game. Besides that, the initial experience of the game was excellent.
we also liked the effect when the player catches the artifact the transition is smooth and appraisable.
Group 31 :
the game is simple and understandable, the objective is also clear but there a lot of room for improvement, such as make those 3 screen work and also use of some sound effects , you can also add main screen or a start button along with restart button at the end , and one more thing after we het message we did it you dan still be able to use the switches.
review from Group 31 :
assets are looking great, appreciate the assets selection aslo the player movement is great.
first think is that we didn't really got the main objective of the game, the player moves good, beside that we didn't found any tutorials, what to do or anything.
so our suggestion are that you first put a startup scene then mark the main objective.
Feedback from Group 31:
The first thing we am going to say is that game is performing really well. we liked the Dark environment. that clearly shows the player that what Actually needs to avoid, and the player experience is so far really good.
However, we suggest some changes to enhance user experience
1. First of all, the starting screen Like a main menu or something with just a start or stop buttons.
2. secondly, we suggest making player view narrower so it will add a bit of a challenge difficulty to the player
3, we Also suggest making a fake route to make the game more puzzler. or maybe a dead end if player chose a fake route
4, one more thing after the player get killed, it does not give any restart or exit button that would be really important for great user experience.
also, while playing we found one flow or maybe a glitch that if you move player really fast to the Guards, they will not shoot you and also if we walk beside them then also, they don't shoot
At the end we would like to say that really great user experience and with the suggestion we gave you can enhance user experience