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Dewbeeee

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A member registered Aug 09, 2025 · View creator page →

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(3 edits)
You’ll be able to reach me here, and I can help troubleshoot. 
https://discord.gg/QFHg4XkMaz

Yeah, give me a day or so. I'm in the process of setting up a Discord server so that if anyone needs help, they'll have a place where they can reach out.

So, I'll probably ask a bunch of questions, but let me start with this one: Are you trying to enter the door at the top of the map, but it's spawning you on the right side of the next map? Or do you want to enter the door at the top of the map and intentionally come out on the right side of the next map?

The error text should be readable now. If you have any more issues, just let me know.

I do plan to add a minimap eventually. It's already in the works, but it might be a little while before it comes out.

As for the line breaks, I'll have to look into that and see why it's doing that.

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Thanks for bringing that up. The plugin uses Room Keys to mark a logical room as already used during the current dungeon run. For example, if Map 1 has the Room Key Map 1 and gets generated, that key is saved as used. Any other entry using that same Room Key can no longer be selected until Reset Dungeon is called.

For testing, I actually copied and pasted my maps so each version had a different Map ID. I tested the system using a 3x3 dungeon layout, with a mixture of fixed and random rooms. For example, I had different copies of Map 1 for the Lower Left and Lower Right positions, and did the same for the middle and upper sections. Some rooms were fixed, including the starting area and boss area.

So as far as your question about what happens if the exact same Map ID gets generated more than once, I'm honestly not sure because I didn't test it that way. I didn't really expect developers to want the exact same map repeating throughout a dungeon. Once I get some free time, though, I'll run some tests specifically around repeated Map IDs and chests and see how it behaves

So I've got a question. I'm in the process of making a slot machine plugin using this, and I need a few more icons made. I was wondering if you'd be willing to make a few more, or if you take commissions, I'd be more than happy to pay you for them as well.

I was wondering—do you take commissions? I really like your art style, and I need some things drawn for a project.

Is there any way we could get a ruined version of this pack? I’d also be willing to commission it if that’s something you take on, so it could be available for everyone to use.

Hey man, this thing helped out a lot, but is there any way you could make it so I can move the actor’s face farther to the left? I can’t seem to move it into the negative values.

I appreciate the response, but I figured it out. I wasn’t running the parallel process when the node was depleted.

Okay, thank you. I have one other question—I was using this without any issues, but now it’s starting to include the water tiles that are used to outline the cave maps when generating snippets. How can I fix that?

So if I make the snippets I use for the base larger, will that make the generated map larger, or do I need to change that somewhere in the plugin commands?

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So I have a question. I’m using this for an adventure game—how can I make these resources respawn after a certain amount of time? For example, after 1 hour of the player playing, the resources respawn. Also, how do I prevent the game from freezing after I fully harvest the resource?

Ok thank you i appericate it

I do have a question—have you tested this with any VisuStella plugins? If so, does it work with them?

Is there any chance I could request something like an overworld icon pack?

Hey man, I wanted to make a request if possible. Would you be able to make more armor pieces, kind of like an armory shop?

I will, and I really appreciate it, man.

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Hate to bug you again, brother, but is there any chance you could update this to include the soldiers master sheet? I didn’t see it in there and just wanted to check.

Thanks i appreciate it.

Hey brother, I hate to bother you again, but is there any chance you could update the golem master sheet in the Cave Foes pack? The one in there has the grey and light brown versions, but it’s missing the green, brown, ice, and orange ones. If you can, I’d really appreciate it, man.

Hey, I’ve got a quick question about your bundle. If I’ve already bought some of the items in it and want to get the rest, would the price be prorated, or would I still have to pay full price even though I already own a few?

“Hey, quick question — are there any different B–E assets besides the ones in your free pack, by chance?”

Thank you.

I greatly appreciate it, brother.

Hey brother, I’m noticing two issues and was wondering if you could help. For the armored wolves, I’m not seeing a master sheet anywhere — is there any chance we could get an updated file for that?

Also, in the beetles master sheet, the red beetle is showing up as two blue ones.

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So I’ve got a question — how would I go about adding more rooms? For example, the mines preset starts with 5. How do I make it generate more than 5?

I appreciate it, man. I’ve got one more question for future reference — do you happen to take commissions? I really like your art style, it gives me big Artix Games vibes, and I’d love to keep my characters consistent across everything.

 I picked these up and was wondering if you have a tutorial on how to get them working in the overworld. If there is one, I’m probably just missing it, because I can’t figure it out for the life of me. Any chance you could point me in the right direction?

Aight thank you

So when I’m at the checkout screen, I just put the total price as 25, right?

Brother, do you plan on making any more of these with different areas in mind?

Brother, I know you’re probably busy, but is there any chance we could get mountains or hills added into this pack if possible?

do you guys happen to have a bundle for all of these