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devwolli

1
Posts
A member registered Mar 08, 2022

Recent community posts

(1 edit)

Thanks for this great Amiga game :)

I finished the easy and medium mode (Version 1.2 - 05/11/2024).

So now I had some suggestions, for instance to increase the convenience of the game a bit, maybe someone also found it useful.

1) Currently when leaving a secret room, it will be shown as a 'cave entry' with glowing light on the main screen which is helpful to better find the entry when need to go back again.

But on the mini map this secret room will not be marked in a special way, this can be helpful for later backtracking and as a note for the player that the secret room was already discovered (there is only one secret room per level, right?).

2) Maybe the mini map should show potions and/or monster symbols for already revealed rooms so it's easier for later backtracking or bypass rooms etc.

3) Randomly teleporting is not a feature what I often choose because when teleporting to the wrong place the game could be over and this is not something you want to risk especially in the later levels.

But maybe for a modified teleporting feature the user can select a target field to teleport, for example in a range of 5 fields around the player.

4) Maybe it should be possible for the user to choose between two potions before start the game, one strong (Freeze Time, Clear The Room, ...) and/or one normal potion ('Reveal All', 'Teleport', 'Strong Ale', ...) because otherwise when randomly get only two normal potions then users tend to restart the game to get better potions.

5) A high score table including various statistics storable on disk.

6) A seed feature to replay exact the same game :)

7) Is there a version number (and/or date) shown somewhere in the game? Useful for bug reports. Currently only the readme.txt file contains a version number and date.

8) Maybe also the mini map should have the same rotation than the main screen.