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DevTurbinh

31
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1
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5
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3
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A member registered Dec 22, 2022 · View creator page →

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(1 edit)

Hi, sorry! Im busy in a game and i receive the your message today for a some motive, sorry really! But i will try to enter in contact with you!

Edit: maybe i to reply your any message tomorrow

Hello Pouria, hahah I arrived very quickly, I'm an artist (I'm not that good at music) and I have experience at Godot, you can contact me on discord with @devturbinh

Hello man, im interested in to forming a team too, and i have good experience with pixel art. If want see some games that i made, just check out my itch.io. So if you want form with me: @devturbinh (literaly on discord, and sorry for the bad inglesh)

Yeah man. In fact, the game was initially made on my PC, but I needed to change a part. So I ended up doing it on mobile, where I don't have as much experience. But this week I intend to compile it correctly. Thanks for the support.

It's not actually your PC. I already knew this could happen. If you want to play, follow the download steps. Sorry.

Oh, then I'm sorry, I must have pressed it at the time, thanks for letting me know!

Game has a great theme, the music fits well with the game, calm and not so apparent (at least I think it was supposed to be like that), the arts are very good, getting a haunting and mysterious vibe, the mechanics with the level design it combines well.

It can definitely improve a lot, some things in the game design, for example gravity and movement, when I tried to dodge some enemies I ended up taking damage, because I didn't have time to escape.

Also the feedback, when I got the double jump, I almost didn't understand it because it didn't notify me that I had gotten it.

But anyway, a job very well done! Congratulations!

Thank you very much, it makes me very happy to know this kind of appreciation for my work on this project!

Hello, thank you very much for the compliments and support!

As for the songs, it could most likely be due to the game crashing, resulting in these cuts, I was unable to correct the optimization in time. But I will definitely prioritize this element, as music is very important in a professional project!

As for the platforms, I really should have kept an eye on that! Thank you very much for the feedback! Thank you very much!

I love reading things like this! It makes me really happy that I was able to provide a fun time! Thanks!

I meant, items like the sword. For example, after I got it, I only used it a while later, it gives an impression of uselessness, in that sense.

Hohoh, that's cool, because even though you're a hobbyist, you do great!

I really found it quite fun, and the mechanics are mainly very good, like the aura mechanic! Obviously there are several things that could be improved, but it seems like you didn't have much time to develop the game. But, great job, you do great!

As my pc is very weak, I couldn't really enjoy the game, but it looks really good! The zombie death effect is definitely the funniest part. In fact, be careful when using geogipe, normally the models have too many unnecessary polygons. But anyway, great job you did!

I'm sorry, I really wish I could fix this bug, it was definitely something with the save, but the game jam doesn't allow you to load more files... I'm really sorry! You can try to fix it just by searching in file explorer and deleting the save:

C:\Users\UserName\AppData\Roaming\Godot\app_userdata\Sparto School (change the UserName)

I'm not sure it will be located with this path, let me know if it doesn't. But I'm glad you liked it and thank you!

The gameplay itself is very good, the music matches the theme very well. This game, so far the ones I've played, is the only one that has voices dubbing the story, that's really cool. I don't think I've played even half the game, I'm not sure, but I'll definitely come back. Great job!

It took me a while to get to the point of high fun, from this point on the game starts to get really fun! I just think that the item system could be used well right from the beginning when we get them. Very cool game anyway!

Thanks man! Now I'm going to try to improve the creation of mechanics, it makes more sense!

Hahah I'm glad you liked it, friend!

I understand, this is quite common, it's a good idea to pay attention to this peculiarity as it is very important in game jams, in my opinion.

In fact, I just remembered that to change tabs, just press tab. Sorry, I made the game so quickly that I forgot to add certain controls in the description. I'm really sorry.

Hello! I played the game and found the concept of being during a war very interesting. The game only leaves something to be desired in terms of game design (I'm not talking about the pixel arts), but other than that, it's very interesting!

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Hey man, how are you? Just open your inventory by pressing Enter and equip by pressing J. Sorry for the delay! And I'm glad you like it!

Edit: By the way, you can see the controls in the project description, I didn't have time to put the instructions in the game itself.

It had been a while since I had fun with 3D games, even though I had never played a game with this style, I really had a lot of fun this first time.

Thanks man. At least I achieved my goal of making the game juicy! A shame it's short.

Thank you very much, but I ended up giving up on this game jam, because it's too complicated. Good luck!

Hello, i make games on Godot and i would like to know how to use the MetaFab plugin on Godot, could you help me?