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devthree87

2
Posts
A member registered 67 days ago

Recent community posts

(2 edits)

Good day. Thanks for the advice, but unfortunately it didn't help.

Shaders compile successfully, I can even go to the main menu. The game crashes as soon as I press the "Play" button.

The only strange thing is that shaders compile every time I launch.

I hope for your help.

UPD.

I don't know if this will help, but I tried different versions of DX. Only 10 and 11 work, below 10 shader compilation crashes, and DX12 - "DirectX 12 is not supported on your system".

Hello, i met a problem with game.

I'm successfully entering main menu, but when i click play im getting falal error:

```
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 213]  Device->CreateUnorderedAccessView(D3DResource, &UAVDesc, View.GetInitReference()) failed with error E_INVALIDARG  at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UAV.cpp:112 Crash in runnable thread RHIThread
```
(I even don't have D drive)

How can i fix this?