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DevMascot

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A member registered Oct 26, 2022 · View creator page →

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Thanks for the compliment. we as a team have yet to discuss whether or not we will be continuing development on the project however there are certainly many features we would have liked to have added if there was enough time.

-Deshe

Thanks for letting me know about the sluggish feel of the game, I should have added an options menu.

Sorry about the issue regarding swapping between alive and ghost form. its current state is a result of its rushed implementation.

originally the player was to swap forms via combat and checkpoints however as the deadline drew closer it was apparent that it wasn't possible to complete it in time and so that system was hastily replaced with the button. 

-Deshe

Im happy to hear that you enjoyed the artwork.

Sorry about the issue regarding swapping between alive and ghost form.

I agree that having more variation in the map would be good for exploration, I'll take that into account if we end up developing the game further.

-Deshe

Im glad that you enjoyed exploring the dungeon I had built, sorry that there was nothing spectacular to greet you at the end of it.

-Deshe

Thanks for playing the game, You are correct in thinking that something was supposed to happen once you reached the devil at the end. it was supposed to start a boss fight, had the player won the game would have shut off with a message saying to turn the game on again and once you did you would have been sent to the next level, while the map for the second level had been created, as there was nothing in it, not even the combat script, it did not make it into the submission.

-Deshe

Thank you so much for trying out our submission! I'll take your feedback into account when working on my next project.

-Deshe