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thedevbones

67
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18
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26
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A member registered Dec 14, 2023 · View creator page →

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Really fun game loop, ended up reaching round 8 on my longest run! Soundtrack is really good, love the mix of visuals, and super polished gameplay. Great job!

You're a legend, tysm B)

Thank you for playing and the kind words! Haha we didn't know about that, we're uhh... not affiliated 😅

I love walking sims so no surprise I thoroughly enjoyed this one. Super polished, really unique vibe, and immersive sound design. Great job!

Thanks, that means a ton coming from you! nano and angplgecko1 went crazy with the 2D and 3D art, huge props to them :D

Thank you so much, cheers !

Really cool, love this sort of game! I got soft-locked in the rotating room but besides that I didn't have any issues thankfully! Super nice atmosphere as well, would love to play more levels if added! Cheers B)

Thanks for playing, glad you liked it !!

Really intuitive, I like the complexity of having three separate resources you have to manage. My only feedback was three item slots felt pretty punishing once the levels start requiring more resources, maybe a possibility for an upgrade system? Besides that though, the game has a really charming aesthetic and feels polished. Definitely another banger Fish Production (Flightless Bird was one of my favs from Quebel's Jam)!

lmaoo no way, please do🙏

Really vibed with the aesthetic here, reminded me of an old game called Proteus. Pretty in-depth system for matching the environment during the awake segment, super intuitive and fun to finally remember all the little details. Good job!

Yeah this rocks, love the artstyle and the sound effects. Could totally see this becoming a really cool game long-term! Nice job B)

Such a novel way of movement, I was instantly hooked once I got the combat down. Super fun and unique, would love to play an updated version of this! Also, I am so serious I need that soundtrack NOW I was bumping that level 3 song

I absolutely love the clay art style, it immediately caught my eye in the submission list. I love the details like the 3D UI, game-aware music, and the all the particle effects. Everything feels super smooth from the chain combat to the camera movement, overall just really well done! 

Thank you so much!

Wow, I could go on and on about this game! The atmosphere absolutely rocks, love the mixture of 2D sprites and 3D models. The green eyes are a great stylistic and gameplay choice, makes a intense moment when you see green on the walls around you. Love the physics for carrying objects, added a good bit of difficulty. Making a break for the gate only to realize I still had to climb out, was a great dread moment and really stuck with me. Great job guys, you killed it!

Hey MCSTEEG! Love your work, I actually used your villager models in my last jam game!! Gonna check out your entry now, totally not scared off the screenshots already 😅 If you want to check out our entry too you can find it here: https://devbones.itch.io/hema. Cheers!

So sick! Knew I was in for a treat the second I made a stank face hearing that main theme haha. Great art, sound design, and storytelling! Can't wait to see more from you 😁

Really enjoyed this one, the aesthetic reminded me of a cozy storybook. Would play more levels in a heartbeat if added :)

I'm glad you liked it, thanks for playing! Major kudos for beating the game 😎

I believe I know what you're talking about and I shall have look 📝✍️ Thank you so much for playing and the feedback, cheers! 

Thank you so much, I'm glad you enjoyed it! I've already been working on some more content so maybe soon😏

Thanks for playing, cheers!

Thanks for playing, I'll check it out here shortly :)

Super unique idea, loved jumping right into hard mode and crushing some poor sax player's dreams haha. Really good work on the art, great job!

Really cool for your first 3D game, love the style you went with! Big fan of the dialogue visuals and sounds. Good job!

Super cool to play as someone who also created a "press Space on the beat" game haha! Great art, love the style of music, and fun to play along too. Nice job!

Went through some old boxes to find my good ol' 360 controller for this one! Love everything about it from the music, 2D and 3D art, just amazing. Good job!

Props to everyone involved! The art is fantastic, love the inclusion of both sprites and 3D models. The loop is pretty fun and intuitive, my only wish was if there was some randomness to incorrect info/who was infected. After dying multiple times in one day I would memorize who was infected or what misinformation they had, so that might add some more difficulty. Besides that super polished and fun, great job!

Really cool! Love the pixel art, and the movement and animations feel super polished. Like others have said I wish there was a more gradual increase in difficultly, but man it was satisfying as hell to finally finish that second level. Overall, the game looks and feels amazing, well done!

Thank you! I think being a rhythm game, something like latency calibration and perfecting the timing is something I'd love to polish in a future update, so thanks for the feedback! Cheers :P

Thanks for the kind words and for playing, cheers!

Thanks for the feedback, totally see myself implementing a pixelation slider and bumping the speed up in a future update :) Cheers!

thank you thank you!

Glad you enjoyed it, thanks for playing! Cheers :)

Thanks for playing and I am glad you enjoyed it! Its a running 3D scene, I had plans to make it more dynamic but it was juusstt out of scope :)

Very nice, had a fun time just trying to find skips in the levels with the dash! My only wish was that the stopwatch UI would've been more opaque as it was hard for me to see on the sky background. Overall really fun to master the timing though!

Really cool for an early prototype, definitely a strong foundation like you said. Would totally play an updated version, good job!

Love the two-tone pixel art, really stands out! Minigames are fun, only wish there were more dialogue lines. Nice job!

Oh no! My playtesters and I never ran into this issue, would you mind sharing if you had adjusted any of the camera settings at all?  Might be an issue with the mouse smoothing setting 🤔Thanks for checking the game out though!