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DevasiaMentality

6
Posts
A member registered Feb 02, 2023

Recent community posts

I don't think that's a fool proof way to program a game, as not everyone playing it streams it, nor should they be expected to based on someone else's arbitrary sense of how a game should be played. Not everyone has the time to plan and play a game for long periods of time uninterrupted, doesn't matter if it's due to social, work, school, or emergency obligations. So unless you're insisting that this game be only for those who CAN meet such expectations and no one else be allowed firsthand experience, I think being able to pause the game any time at a single tap is not an unreasonable request.

All I ask is that the game can be paused on a dime at any time, something with great regularity I find being a mindlessly simple task in any other game, REGARDLESS OF REASON. Is that really too much to ask?

Doesn't really fix the problem as you still have to dismount anything to pause the game. And I am aware of the manual brake, but again it shouldn't have to be a 3 step process to pause a friggin' game.

Any chance you could make dismounting things like chairs and the quadbike on any other key than ESC? I'm getting tired of having to mash the key when I need to pause the game in a hurry, and often losing the quadbike when I do so. Furthermore I understand locking the pause button during events, but(especially during prolonged events) it is very inconvenient NOT to be able to break from the immersion to say go to the bathroom, address your pets needs, or deal with an ACTUAL emergency.

I keep getting "No normal map detected" and "No PBR map detected" error messages when attempting to print a model I imported from blender. How dumb am I and how do I fix this?

What is the point of the cheats menu if it doesn't work?