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DEV_lomtik

46
Posts
1
Followers
A member registered 59 days ago

Creator of

Recent community posts

Thank's you bro! Good luck on jam!

Great submission, really enjoyed the overall feel! Left a rating! By the way, if you have a moment, I'd love to hear your thoughts on my entry Lethal Speed too. Good luck with the results!

Awesome, hope you enjoy it! Good luck with the jam results!

Awesome submission! Really enjoyed the fast-paced feel and the overall presentation—fits the theme perfectly. Left a rating! By the way, if you have a moment, I'd love to hear your thoughts on my entry Lethal Speed too. Good luck with the jam!

Really clean pixel art style! The constant pressure of having to stay fast or you die makes every run feel super exciting. Great arcade entry, left a rating!

Such a clean pixel art style and color palette! Smashing through asteroids at high speed once your shield is charged feels super satisfying. Really great arcade loop, left a rating!

That 15-second time limit creates so much tension! Really forces you to act fast and not waste a single moment. Super fun and addictive arcade entry, rated!

Really fun low-poly driving style! The 'no reversing' constraint actually adds a lot of tension and keeps the momentum going. Great job on the 3D entry, left a rating!

Love the glowing neon style and how readable the UI is! Having that Speed Tier meter on the side makes building up momentum feel really rewarding. Great arcade entry, left a rating!

Okay this is such a creative take on the speed theme! Playing as a cat zooming around at Mach 10 was honestly super fun. Really liked the pixel art and the overall energy. Rated!

Thank you for playing! Really glad you enjoyed the movement! You're totally right — it can be tricky in the heat of the moment to tell when you have enough speed to slice enemies. I'll definitely add a clearer visual indicator for 'lethal speed' in future updates. Good luck with GravityBurn!

Thank you! It definitely takes a little bit of practice to get used to the momentum, but I'm really glad that once it clicked, you enjoyed the controls! Good luck with Shock Wave!

thank you!! 😆 So happy to hear that the movement felt smooth for you — I spent a lot of time tweaking the controls and game feel! Best of luck with Sword Car in the jam!

Thanks so much! Glad you found the gameplay and VFX satisfying! Good point on the white flash — I'll definitely tone down the screen flash intensity in the post-jam update to make it easier on the eyes. Wishing you the best of luck with The Styx 557!

Thank you! I'm so happy you noticed the wall ricochet detail — I really wanted to keep the momentum going instead of punishing the player with a full stop! Appreciate the feedback on the arena density too. Good luck with KIROV REPORTING!, awesome entry!

Thanks a lot! Really glad you enjoyed the VFX and SFX! And totally agree on the music — I made the track myself for the jam, but for a full version, adding more dynamic background tracks is a must so it doesn't get repetitive. Best of luck with Explosive Chasers!

Thank you so much for playing and for the honest feedback! You're 100% right about the speed clarity — adding a more obvious visual/color cue when reaching lethal speed is definitely on my list for post-jam updates so deaths feel fair. Good luck with FallDive, hope you get a great rank!

By the way, if you have a spare minute, I'd love to hear your thoughts on my jam entry Lethal Speed too! Good luck with the jam!I hope you win somethyng!

you're welcome!

Thank you so much! Really appreciate the kind words about the polish — spent a lot of time tweaking the game feel, so that means a lot to me!

Super intense and chaotic arcade gameplay! Love the Red Alert aesthetic and the sense of urgency with the falling bombs. Controls feel responsive too, awesome job!

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Brilliant puzzle design! I love how you took a simple core mechanic and explored so many clever variations with it. There were several real hard moments that made me feel super smart. Great work! (rated 5 stars)

Such a weird and creative concept in the best way possible! You took a super unconventional mechanic and made it genuinely fun to play around with. Very refreshing jam entry!

Bro, our games are pretty similar! Also, I played your game—honestly, I liked it!

So much chaos and juice on screen, I love it! The screen shake, particle effects, and weapon feedback make every hit feel powerful. Super addictive gameplay loop!

this is peak bro!

Such a fun and fast-paced game! The tempo fits the Micro Jam theme perfectly, and the controls feel very snappy. Had a great time trying to beat my own high score. Awesome job!

Really slick movement mechanics! Platforming at high speed is always tricky to balance, but you nailed the controls and physics here. Super enjoyable submission!

Short, sweet, and very well executed! Great presentation and super fun mechanics. You used the jam timeframe really wisely. Rated and well deserved!

Such a fun and fast-paced game! The tempo fits the Micro Jam theme perfectly, and the controls feel very snappy. Had a great time trying to beat my own high score. Awesome job!

Really clever take on the theme! The idea of using speed as your primary weapon was super interesting to play with. It took me a minute to get used to the movement, but once it clicked, it felt super satisfying. Well done! (rated 5 stars)

this game is like a subway surfers. Really cool game! i set 5 stars. and also cool mechanics

i set a 5 stars! really cool game. respect.

nahhhhh, this is peak bro! Super fun entry!

Short and sweet! A really cool gameplay loop; I enjoyed the dynamic typing and the arcade visual style. Great work for the Micro Jam—I left a rating; it’s well-deserved!

Super fun entry! The pacing is really fast and fits the jam theme perfectly. I managed to survive for quite a few waves before failing. The controls feel very responsive! Great job on finishing this in such a short time!

peak

cool game bro! i hope you win

peak game!

i love horrors