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Destin715

23
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19
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A member registered May 05, 2019 · View creator page →

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Really fun collection of minigames! I liked how you brought it together into being one whole experience.

Really cute (but also sad) game haha. Decently challenging (especially on hard difficulty), with great visuals. I really loved the texture work! Awesome game!

The character design is awesome and the premise is definitely unique. The animations are sooooo goood and the atmosphere just makes me want to hang out in the world on a second monitor. I hope some version of this game survives after the deadline!

Fun game! I'm not too much of a RTS player but I enjoyed the idea of trying to use RTS mechanics under a serious time crunch.

Fun incremental game! I wish the upgrades and their cost were more clear, though.

Really fun game!

Really cute, charming, and funny game! Had a blast playing it. :)

Extremely clever concept, great puzzles, and great visuals.

Cool take on the jam theme and decently challenging (but addicting) gameplay! Would love to see a more polished version of this.

Really awesome concept! Visuals were great, too.

Really awesome concept! Visuals were great, too.

This game's premise is super creative! Well done! 

Fun premise with a surprising amount of content for the length of the jam! Overall awesome game!

Thanks :)

Seems like we both made games with time shifting mechanics :P

I do really like the core idea. I think I have a few nitpicks, though. I think the combat could be more satisfying (maybe faster bullets, hit-stop effect on hitting an enemy, maybe more of a crunch sfx when hitting an enemy). But I really had fun, and I like a lot of wave-based games. I really loved being able to choose my own upgrade path.

Really good work, and, again, cool concept!

This is my favorite game I've played in this jam so far, and I'd be shocked if anything beats this. This is incredible work.

Your arty style is not only cohesive and visually nice to look at, but there's a LOT of creativity, especially in the different backgrounds. Your character design is AMAZING too.

The gameplay is so snappy and fluid.  There's a lot of skill expression, and there's a lot of really awesome intense moments in platforming across the level. Good controls isn't always easy, but you guys nailed it.

The last level (won't spoil it) was a nice surprise and a solid challenge. The music and SFX design is great and fits so well.

I'm pretty blown away with this game. It transported me right back to playing Sonic on the GameBoy as a kid. You guys should seriously consider turning this into a full scale project.

I really have no notes, which is pretty rare for me. Y'all cooked HARD. Great work.

I'm really impressed with the depth this game seems to have for such a short development time. The pixel art is really good too!

At times, I was a bit confused on what was going on, though, or how to get better at the game. Still, I think a lot of care was taken here and I like what you came up with. Good work!

I really love how the artwork was drawn! Although - I was a bit confused at first, I thought the insects might have been obstacles to avoid. I wonder if there might be a way to communicate to the player what I should avoid and what I want to run into (tho, yea, I figured it out pretty quickly lol). Reminds me a lot of Tiny Wings. Good work!

Late 2000's era memes with mid 2010's mobile gameplay is an interesting mix!

Really solid submission! The gameplay is really satisfying and does have a decent skill curve - which is hard to do in such a short game.

I thought the presentation was great - the main menu in particular was a really cute way of starting the game.

This game offers me an experience I've never had (in a game) before.