Q: How can I clear my game to a clean slate?
A: Instructions for Windows here: https://itch.io/post/2792964
Instructions for MAC here: https://itch.io/post/3390388
Q: How can I clear my game to a clean slate?
A: Instructions for Windows here: https://itch.io/post/2792964
Instructions for MAC here: https://itch.io/post/3390388
1.) Still include them! If they’re part of the story in some way, even if you haven’t gotten to that part yet, you can still include them!
2.) Yes! Even if they’re only mentioned in text, you can still include those characters as well! Don’t worry about including every single character either!
The question isn’t something I’m looking at in detail. It’s just for fun so I can see the range of characters that people made VNs for! :)
TEMMIE!! Yes, you're absolutely right, it was Cho day ^^ It's great hearing from you! And I'm glad to see that you've been doing well! I hope you have fun with your school play! You're gonna be great! (Also I do love that song! I hope you have fun dancing to it! I still haven't forgotten my idea for that one UT VN. But, yeah, it's been on the backburner for a while. I fear it may not see the light of day, sadly.) And it sounds like you've had a lot happening! I'm glad that everything is okay, though! Honestly, you're a lot better off not being on the bird app. I've left it myself, tbh. And I've been distancing myself from social media, too. I don't go on as much as I used to. There may be moments when I'm on for a few days but then I log off for a while. No pressure on playing OROHA (that's the acronym I gave it, but it's not official or anything lol)! If you do play it, I hope you enjoy! And two trains in love is my magnum opus. I will never make anything greater LOL
I hope that you continue to do well and that you enjoy life and all it has to offer! This was a very sweet thing to read! And, hey, you'll see me here whenever I release any new games! My interests have kinda shifted in the few years during my dev hiatus. (I've fallen in love with a new series and enjoyed several others!) There aren't any UT VNs on the roadmap currently. Not sure if that will change. (Though I have been planning on hosting an Undertale VN jam for others to make VNs!) But I've been enjoying other things and having a wonderful time on my end!
Thank you so much for playing, for making a playthrough video, and for taking the time to leave a comment! ^^ It was super fun to watch your playthrough! I had fun experimenting (haha) with a bunch of meta tricks and features for it in Ren'Py and I'm glad you thought it was cool!
Also, Dave's performance was perfect!! I'm still thrilled I had him onboard for the project!
Miiiiiiiiiiiiiiiiint! ^^ It's so good to see that you're still doing your thing and taking time for yourself, in whatever way that is! Congratulations on graduating from uni! I'm super proud of you for everything you've accomplished!
I'll definitely have to check out the latest projects you've been a part of! Keep being you and doing your thing! Take care!
I can try my best to help, but I can't promise anything, as this VN is not supported on Android at all. Also, I don't have an android so I can't replicate the issue. I'm sorry :(
What are you doing when you get this error? Are you trying to launch the game? Or has the game already launched and this is happening during a certain part of the game?
Ahhhhh lately I haven't had time to write longer replies, but I wanted to make sure to reply to your comment! I'm always happy to see your comment on my games and I'm so happy you played my original VN! Thank you so much for playing!! And thank you so much for your support in all my work!! I don't think I can tell you how thankful I am that you've stuck around this long, even when I've shifted to non-Undertale projects!
I'm happy that you like the UI! It was very minimal in order to keep that chill atmosphere and to keep the focus on the characters. And I'm glad you found the strangers charming and that you enjoyed the scenarios you encountered!
And thank you so much for that recommendation to other players! Ending the day with Emma is an awesome idea to experience that chill, calm atmosphere!
All of the movements were done using Ren'Py ATL. When a choice is made, the animations play like a movie. The player does not actually have control of where the sprites move. It's basically a pre-programmed animation that plays depending on what was selected.
If you're looking for movement like arrow key movement, I don't have a whole lot of experience with that in Ren'Py. And it would be a little move involved. Ren'Py is, first and foremost, a visual novel engine. So anything extra like that has to be coded from scratch.
Unfotunately, porting to phone is not possible for me. To develop for iOS, I need a Mac computer. But I don't use a Mac. Also, I would need to join the Apple Developer Program, which costs money every year to maintain. I wouldn't be able to put it on Android either, because I don't have an Android phone to test it. In addition, I wouldn't be allowed to put a fangame on the AppStore or on Android in the first place.
Because of this, it has to stay a PC only game. I'm sorry. ☹️
Thank you so much for playing! "SNAP OUT OF IT" is actually a little detail I put it when Baggs' hypnosis monologue happens. When you try to access the menu, the option that says "RETURN TO MAIN MENU" has been replaced with "SNAP OUT OF IT". And when you click it, it just quits the game.
In addition, your "REMEMBER" (save) and "RECALL" (load) are disabled. They become "CAN'T REMEMBER" and "CAN'T RECALL".
That's really all there is to it.
Also, there's nothing special in the credits. All I meant was you need to reopen the game after it crashes the first time. If you didn't, you'd miss the second part where you're in LAB.