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Deriv'era

7
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A member registered Dec 26, 2024 · View creator page →

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I did the minimal implementation with steam SDK. If DRM is not turned by default then it's not there . I don't really remember.

Hey! Glad you liked it. I rewrote rendering part of the engine several times to achieve smooth fps. It wasn't an easy task even for a simple game like this.

Stick requires full options implementation for an ability to disable it because both of my PSPs have drifting issue. This was the main reason why it is disabled. It's actually there in the code just commented out.

I planned on settings and some more stuff like map editor if game will become at least slightly popular but in the end I abandoned such ideas on improving anything and moved on.

About sources I'll think about it. Releasing sources of PSP version without graphics might be ok with me. I'm just unsure if anybody really will try to do something with them. Can't say I really invested into good architecture and code of the engine.

Hello. Thanks for your review! I personally don't have PSP 1000 but people from PSP discord community tested it and reported that it works fine. Sadly without the device it would be hard for me to determine the reason, but it's not about memory capacity in comparison to PSP 3000.

Thank you!

Hey. Uploaded trailer

Hey. Thanks for kind words. I think yes. Update will bring better performance if you plan to play on the real PSP and some minor enhancements to the sound and some fixes for bugs I found only recently. So even existing part will be slightly better.

Using it for PSP development. It's a really good one, thank you.