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Deric Bindel

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A member registered Jun 07, 2020 · View creator page →

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Oh, this unit should show off what the outside of the J-Card will look like! Ultimately a LOT of space was needed for the rules, so pretty much the entirety of the interior is also filled with rules! This unit tried to make them easier to read and isolate by adding the lil diamond symbol at the start of each sentence.

This unit is mighty curious how everyone's cassette case game is going!

Just tonight, this unit finished the first complete draft of the cards and rules, and is going to be printing a playtest set this week! It's been a lot of fun going just a lil overboard and designing cards to use in the game. Populating 20 sets of adventurer cards and 20 sets of chamber cards took a lot more time than anticipated, heh.

Just done! Could have sworn I already approved!

You can reach me via the second email listed on this site: https://dericbindel.neocities.org/contact

Oh that's really cool! Taking a look at "You Persist", I have to agree, it's the flip side of this experience. I also saw Norbez Jones' game "Then Try Again" and think its another really good companion piece for this set, a more externalized source of anguish that you grapple with.

I'm sitting here, reading and rereading this. It feels so wonderful to be fully seen in a project. I really appreciate that you perfectly recognized and captured the essence of what I was going for! You weren't rambling at all!!!

Also, THANK YOU for catching what I was doing with "every thing", "some thing", and "any thing". I wanted to keep a very specific tempo for the first two "stanzas", and seperating them out really helped emphasize that.

Thanks, that means a lot, means I nailed what I was going for. I've definitely been in the sort of spirals this poem-game is about, I hope you've been able to pull out of them too.

Yeah, constrained by the 36 word limit, and the self-imposed 3 words per line really constrained what I was doing with this. For me, the important part of having it be a coin flip is that whatever you are trying to stuff into yourself to sate the hole doesn't actually matter. At best, you only get a little bit of relief before it starts again. This is the part that really more ties it to the metaphorical representation of being stuck in a spiral of grief or depression.

Lmaooo, this is what I get for not proofing the website copy and only proofing the actual game docs

EXTREMELY hot, and very well written!!

Finished the expansion for this jam!

Hey! I'm deric. I tend to have an eclectic set of interests in the ttrpg design space. I've been working on projects since 2019, but this past year is when I've actually started like, finishing things. Who'd have thought going for smaller projects would be the key to finishing things 😅 Super stoked with everyone's submissions so far, can't wait to see them all!

How's everyone's project going? I just finished the first draft of my submission, still got to make art for it!

I had been thinking about a ttrpg I worked on years ago that, in retrospect, I wasn't skilled enough to tackle. I then happened to see a recommendation post for a bunch of rpg's where you played as AI's and then the announcement for this game jam in quick succession, and that got me thinking on how to tackle the themes, but it a much more narrow focus and lense!

I caught the tail end of your work on this as you were developing it! I'm super excited to play it some day with my group, you captured a lot of how this stuff suuucks.