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Deranged Turtle Games

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A member registered Nov 29, 2020 · View creator page →

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I love the concept, good music and sfx. Suggestions: Gameplay wise, maybe try starting with the target closer to the ship at the beginning of the game and have it move slowly away as level increase. A minor suggestions would be maybe try turning the BGM down by like 2-5db, I think it might result in a slightly better bgm/sfx sound ratio.

I really appreciate the feedback. Im starting work on overhauling the entire game system on the back end now. For some reason I thought it was a good idea to use the physics engine to make things fall and detect certain types of collisions, and that seems to be the root of all the problems. Going to essentially recode it, so check back here in a week or two