It should backfill everything I think
Deployabledrone
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I am assuming that you are talking about the install action from the rover from outside Laurion.
certain location-based actions are only saved while you are still at that location and if you leave the location they reset. In my experience the green ones reset if you leave the location. Also…I’d pull a power cell, power up Laurion, park the rover, and then install the generator instead.
have you finished all of Astrape? Once you fix the power problems (I can consistently get that after my tenth or so visit) you won’t need to worry about it at all.
In regards to the question about the trips. You would need to make multiple trips and you would have to unload the tram at the far end.
Nonetheless I can’t argue about those features being helpful.
uhh, I just today got this
‘
NullReferenceException: Object reference not set to an instance of an object.
‘
While loading an exported save which I’ve loaded just fine previously.
Edit: the game itself didn’t load but I was able to recover using the auto saves from when I exported which weren’t in the list before I imported…
sooo. I just played through on a new save and I noticed that the ‘scavenge’ actions for food and water are now ‘persistant’, with each one unlocking a ‘take’ food/water action. I’m wondering if because of your old save they are now not available because of the persistance and you not having done them means that they never unlocked the repeatable ones. As for the recycler… I have no idea.
A couple of QOL feature that I think would go down a treat.
Resource impacts (like rover leakage, solar panels, or Lauion’s power drain) which are not currently active for any reason (like being inside) still be displayed as ‘inactive’ or something to make it clear that no, you are not going insane (though it’s also possible you are), they still exist, it’s just that they are not doing anything right now.
And maybe be able to clear all the ‘new’ actions by clicking on that annoying little flashing button at the top?
Something I noticed after the last update (note I’m playing on mobile on itch) is that it is harder to click on the X to cancel actions than it was before. I don’t know if it’s just me or something you changed.
I am guessing about what might be going on depending on how long you take to get to the dam there is an event that changes some of the locations at ~20 minutes into the run so that might be what’s going on. More likely is that you are getting there after the dam closes (thus allowing you to cross) and then opens again (locking the dam crossing if you haven’t made it across in any loop… I think, I haven’t actually been there for that long, like, ever). I think this happens at like, 15-18 minutes or something. Alternatively…you’re on the wrong version?

I found another bug. You can’t install the motors onto the rover at Santorini Central from the Tram.
more fun stuff just happened.
huh, I don’t have any of these problems, tried a run without the generator, with the panels, and I still have it 
What does your map look like?