Thank you so much for playing :D yep, this was done in 3 days. The themes I used were radioactivity (the constant poison in the character) and Dragons (final boss of the game). Glad you liked it
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Thanks a lot for taking the time to play and the feedback! I´ll definetily look on the transparency later on since I couldn´t change it during the jam. I´m glad you wanted to see more. I´ll consider extending the game later
I understood the idea that we can use assets created before the jam. But I´m curious about assets from the unity asset store or royalty free music. Do we have to create those from scratch too or are we allowed to use them?
Hello. I thought I was not gonna make it but in the end I was able to fix and upload a version of the game with some bugs fixed. I uploaded 30 minutes right before the jam ends. Just in case someone played the original version and was unable to progress the story. Sorry if I didn´t write this correctly, I slept at 3 am and woke up at 5 am to upload this new version.
The rules say that none of the NPC and combatants can be killed. I would like to know more about this. I understand that in the process of the game nobody can be killed. But can someone get killed before the game starts and that be the start of the conflict (the character is not an NPC nor combatant, it´s just mentioned as part of the story of why the conflict started)? Or there is no place for someone getting killed?
Thank you for playing :D I took as reference some adventures games where in-game choices like the order of the items you take affects the gameplay and how to play becomes a non-traditional puzzle. Hopefully, this one is like those games.
The key is hidden in this barrel. Think about how much to take so you can avoid being eaten hehe
Hello, I read the rules and I got some questions about the template:
-Can we change the background and text color to fit more the story? Or it must be with the settings the template comes with?
-Is there any limit to the number of images and sounds?
-Besides the code fragments like autosave, is there anything we must NOT touch?
-Is it enough posting our entry here or we also need to upload it to your site?
Great! Thank you so much! Here is what you need and some questions:
-Shirt size: small
-Address: here two things. Is there a way I can contact you in private? And I live in Mexico, is it alright?
-Payment method: Paypal. My paypal e-mail is email@example.com
Muchas gracias por jugar y por las observaciones :D
Sí, no está terminado. Debido al tiempo del jam (y el que tuve para desarrollar) me enfoqué en tener un día completo en lugar de varios incompletos. De realismo mágico, me faltó investigar más, por lo que sólo puse pequeños detalles como el tipo con cabeza de arbusto, los libros volando y el cerdo del final
Based on the rules, this are the requirements the game must have:
-Run in browser
-Code easy to understand
As for the open source part, RPG maker may cost money but anyone can make plugins and customize it in any way. Does that count as "Open source" or should I use something like Unity instead?