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Denj Games

23
Posts
A member registered 2 days ago · View creator page →

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sorry again for the inconvenience! if you do, hope you enjoy the levels! 

very satisfying! i just wished there were more options for upgrades, and it had better balancing. in my brief time with the game i never got to choose between upgrades, i always had just one option i could afford. 

Thanks so much for playing and for the kind words about the art and music! 

Regarding the platforms, you actually found a bug! The player is intended to stick to moving platforms, so something definitely went wrong there under the hood. I agree it doesn't bring any benefit to play that way, haha. Thanks for the heads-up, We'll get this figured out and fixed up for the post-jam update!

Thank you! Hearing that you enjoyed the gameplay and visual style means a lot to us! Just a quick heads-up: if you got stuck after the first level, it's because Level 2 is unfortunately bugged right now. But you can skip it! Just head to the Level Selection screen and click Level 3 to jump right back in. Thanks for playing!

very nice idea! I really liked the execution in this game! 

the controls were a bit buggy, and I got stuck multiple times, but it's a cool game, liked the main character.

very cool game!

Really fun and tense in a good way—the fires kept me alert without feeling unfair. I stayed engaged the whole time and didn’t run into any bugs, though the camera made it a little hard to click the right buildings sometimes.

Really impressive work—the combat and level-up systems felt surprisingly complete for a jam game, and I liked how spending time shaped each turn. The art and music were great too, though the cannon sounds became a little distracting after a while.

The pixel art, music, and dialogue gave this a lot of charm—I especially liked the ship and background. It feels like a great foundation, and I’d love to see more mechanics added. I also noticed the walking animation froze sometimes.

Cuute!

Really fun concept, and the artwork was super cute. I also appreciated the dungeon numbering starting at zero! I got way too attached to the babies, though, and the hitbox could be a little clearer when dodging projectiles.

Really cool take on the theme, and the audio worked great. A clearer cue when gaining turns would help, and I sometimes missed switching to shooting mode because movement took priority. Still, I had a good time!

I loved the art, dialogue, and all the little weird characters—the demon is especially charming. I was a bit lost at first, so a little more guidance or feedback would help, but I really enjoyed the personality of it!

The animations and sounds were great, and that ending genuinely caught me off guard! The rounds felt a little too similar in difficulty, but overall I had a really good time.

The idea was really interesting and fit the theme well. It took me a little while to understand the UI, and I ran into a few crashes and soft-locks, but once it clicked I had a good time. A short tutorial would help a lot!

I couldn’t get it running yet, but the screenshots look really nice. I’ll definitely come back and give it a try once it’s fixed—hope you manage to sort it out before the jam ends!

Really fun platformer with beautiful art and satisfying ability effects. The start of the last level felt a bit awkward to navigate, and I barely used the float ability, but overall I had a great time!

Really cute art, and I felt bad whenever I let the little clown down! The normal mode stayed a bit easy for me, but I was glad there was a harder option. A short dash would also help with those moments when you’re stuck on the wrong side of the screen.

Really fun and creative, with great art and music. The timing felt a bit too strict and the rings were sometimes hard to read, but I still enjoyed it a lot!

This was a really sweet and emotional little game. I liked how the minigames, the artwork, and the story all came together without feeling too complicated. Knowing it was made as a tribute made the experience feel even more personal. Really nice work, and I’m sorry for your loss.

nice mechanic and implementation. nice job.

thank you for playing and for the compliments on the visuals and music! 

Sorry about the confusion at the end there! You made it to the right place, but there is a jam bug right now where it won't load the next scene automatically. You can bypass it by going to the Level Selection screen and clicking Level 3 directly. All levels are unlocked. Thank you for your patience, I hope you enjoy the remaining levels!