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DemonGlacier

32
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1
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A member registered Aug 06, 2022 · View creator page →

Creator of

Recent community posts

I got 6 bakers ;-;

I wish baker gave some kind of information, because if you get too many then you just don't have enough information to win (given there were 3 evils and a drunk in the village).

btw I love the game! I'll definitely be checking out the steam release when it drops and what it has to offer :)

Thank u! :3

Hello fellow developer who made a game about moving tangential to a loop :3

Not too challenging, but the attacks are mostly fair, even if there's a chance a spike spawns under you when you're midair, because you get plenty of health pickups to survive through whittling down each boss' health. I'm glad that you telegraphed the laser attacks properly, and with enough time to move in level 3 if you're caught on the wrong half.

Good job finishing a game with multiple levels!

Thank u!

The code I used to load levels & the player path was already pretty much an editor, I just needed to make an interface for it that generated the necessary data :P

I mean, what can I say...
The cool S is a loop in of itself >:3

Happy to hear you enjoyed my game!

It's all good bro :)

Thank you for the kind words!

I tried playing yours but it keeps crashing in Safari, sorry ._.
Web can be a bit difficult, especially with game engines like Godot that were meant to run natively and offer web ports as a secondary option. I made mine in Scratch so it runs natively on the web haha

Thanks! I agree, I think it controls quite nicely on a touchscreen.

Big shame there's no way I'm paying $100 a year and buying a Macbook just to put it on the Apple App Store, on top of a 30% cut...
I'm more than happy to continue supporting the free online build here on itch.io though! If reception is good and anyone has feedback, I'd love to continue adding stuff after the jam ends.

Very polished puzzle game! Definitely my favourite ouroboros-inspired submission that I've played thus far – I like the unique direction you took the concept.

Well done finishing something! The art is definitely this game's strongest suit.

I found the controls a bit weird at first because my own submission also uses left/right keys to turn, but they're the other way around lol

Thank u! :3

Thank u! :3

Very clever puzzle game! My first concept was a pretty similar idea (a platformer where your inputs are recorded and replayed), but I ultimately ended up making something else.

Watching all the clones bump into each other and fumble their way to the exit door even when things have gone wrong is way too funny lol

Oh yea, that's because the tutorial dialogs are uninteractable.
Everything else is interactable, like the levels, settings, etc.

I'll try clarifying these in the next build, thank you for your feedback!

Oh dear, could you elaborate on "got stuck"? Were the controls not working, or unclear?

I agree that the viewport could be bigger, I'll amend that now.

My main inspiration, bullet-hell-wise, was Just Shapes & Beats, I'd strongly recommend it!

Thank you for checking the game out nonetheless!

Key to beating the boss, as well as harder enemies in Act 2+, is to notice that enemies do lust damage instead of physical damage when you're in H mode. So you can use the Suck card to make them stop hitting you, then as long as you control your LP with Doze Off or Clarity, you can keep hitting the boss.

Hope this helps :3

Finally beat the game using 26 lewdness and 3 copies of Body Slam.
I love this game, please continue to update it occasionally! :3

(2 edits)

:3


Thanks, people underestimate how far a little elastic lerp can go!

I was wondering if I polished the game too much, but from the ratings I think I hit a nice spot :)

Here's the winning attempt~

You have no idea how much that means to me, thank you~!
Being my first jam game, I wasn't sure what to expect reception-wise, but I'm happy to keep updating it with levels, towers, etc...

By the way not all levels were meant to be this hard, I accidentally left the objective on 1 hp from playtesting so you only have 1 life and I can't update it xD

it's the same as the losing screen except it says 'you won' ._.
I really wish it could've been less anticlimactic, but alas, time restrictions...

I can share a video of my winning setup if u like?

I managed to beat it yesterday... You need to use both tower types, because although blasters are good, gates are also pretty broken against swarms, so get plenty of each

...strategy? ._.

Thank you~!

Thank you, I like weird sfx :P

I think I spent way too long on polish, but I'm happy with how it all turned out, and I'm glad you like the aesthetic :)

Yay :3

yay :3

Amazing editor! Beautifully in-depth, good job :)
Don't mind me leaving my code here...~

```11cHcm0c4003B04600001pFB2VyrS00000200004000408000c00L800ws000000000044008gtrzH0000D-00zHkBzHtr00trD-,GD-trPP000000000000000000008gTkTk0000TkD-0000D-PP0000000000000000000000000000000000f8PPPP8g%~Tk0000Tk00008g%~Tk0000Tk00008gtrD-0000Tk8gtr00```

Thank you so much!

This is lots of fun~

Size definitely matters >:)