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DelusionalScrapyard

11
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A member registered Nov 13, 2016 · View creator page →

Creator of

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Wonderful, my people are now employed :D Thanks for addressing it! Pensions are incredibly high from the get go, but corporate tax is balancing it out now. Sounds healthy!

Unlike my citizens, it seems. I'm looking forward to getting some stats on that in a later update :D

Hi! I love the concept behind this, but I'm struggling to even get started: despite building two factories (connected to a road at the entrance) my employment rate is still 0%, and to my surprise I'm bleeding out cash due to pensions. What am I missing? Is it normal I'm paying pensions for people who just moved in the city, with no active workers?

Thanks! The more Medievil-inspired levels are definitely planned, I want to put as much variety as possible in the environments :)

Thank you! I need to investigate this, hopefully I'll manage to reproduce the bug and update it soon :)

Mmmh... you should actually be able to, is the jump button just doing nothing in the last section?

Thank you so much :D

Thank you so much for playing, glad you enjoyed it :D

Ugggggghhhhhh the space between the 4 input digits made it look like I had to input an hour, while in reality the only two-digits number had to be split between the two sides (XY-YZ).

That was the only frustrating puzzle so far, I loved the environmental design of it but the input format was a pain to figure out. 

Thanks for the crystal ball update! The rest of the game is absolutely fantastic, the dark ride was *chef's kiss* and I need more stuff like this :D

Hi! 

I'm stuck on the clock puzzle in the Manor, could I get any hint? I found the three clocks, but Idon't know what to make of it :(

What a magnificent cow

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Impressive writing, I have no idea how this was laid out in just 3 days! It reminds me a bit of Terry Pratchett in space, but that's probably because I'm reading The Color of Magic. Great art too, a superb entry overall!