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Delta72

11
Posts
2
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A member registered May 09, 2024

Recent community posts

You've got to left click on the pentacle you want to stimulate before you can begin. To switch, right click to end the interaction, then left click on the next pentacle and so on.

Very insightful and a blast to read! By chance do you have any plans to make any more guides for other types of gender affirming care? If not, that's fine, but I still figured I'd ask. It's always great finding new learning resources you can connect with.

(1 edit)

Took a while, but I finally beat it! (^_^)
I definitely wanna try again another time tho for a better score. This was fun!

Tried to post a screenshot of my score like everybody else, but I keep getting a error message saying "body: expected text between 1 and 20480 characters". =(

Can't wait to try this latest update out! (^_^)

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panicked at src/lib.rs:56:21: Error: JsValue(OperationError: Failed to execute 'requestDevice' on 'GPUAdapter': The limit "maxInterStageShaderComponents" with a non-undefined value is not recognized. OperationError: Failed to execute 'requestDevice' on 'GPUAdapter': The limit "maxInterStageShaderComponents" with a non-undefined value is not recognized.

Am using Edge on Windows btw (noticed you stated there's an issue with using Chrome on Linux)

Ran a bit slow, but otherwise very fun! I loved the continuous sense of progression as you find more items and gradually free yourself.

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Damn, those Teramytes are strong!

Finally beat the one in the full scan after a few tries and upgrades. Did a quick scan after and got 2 of them at ones (along with a Myte, but that's whatever). Needless to say, they make short work of me. =')

Agreed! =)

(3 edits)

Very nice! Would love to see how it develops further.

Just throwing out some ideas (you don't actually have to use them if you don't want to):

  • More maps
  • More characters
  • Bigger sizes
  • Enemies trying to stop you from growing (player must now strategize and sneak around while still small)
  • Hide more barrels in smaller areas, forcing you to shrink back down for a bit (rn shrinking doesn't have much use except to let the player grow again)

Mostly stuff to make it even more interesting and add more replayability.

While the instant shrinking is fine, I'd also like to see a gradual shrinking similar to the current growth process. Makes it easier for the player if they want to reach a specific size.

Absolutely brilliant. Thank you for this. (^_^)