Thank you. The words have priority in spawn order, so you will start typing the ones that are closest. I've run into the same frustration when testing at higher spawn speeds. I don't know if there is an effective way of predicting which word the player wants to type, but I think I can at least mitigate it by adding fail events that will destroy the current word if you type the wrong letter. I've been meaning to add fail states as well, with an ending you can only get if you mess up too many times.
delieret
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sorry to hear you are struggling, I will implement an option to highlight descend words soon. meanwhile you can use this: https://itch.io/blog/1101011/hypno-booth-descend-words
