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DegenStudio

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A member registered 64 days ago · View creator page →

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Music is an absolute banger first off!  and the sudoku was the hardest game for me as I'm not great at it, but the other mini games are fun to cycle through. 

This is really good reminds me of the OG slender man game,  the art is really good as well with the dithering and the distortion effects when he's nearby, I do wish it had a more endless style of gameplay after escaping, but overall a very solid game!

Summoning a army of undead is always fun, I think if you had some roguelike upgrades or something similar this would be even more addicting, but overall great game man!

Good game, simple and addicting! you nailed the feeling of those old laptops that had popups for antiviruses back in the day lol

Art style is really cool and unique, love the dithering!

Pretty fun game made it to around 430 depth after a few decent runs, I think if their was even more upgrades of various types to help dig in new ways, this would be even better!

Great game, really like the concept of using other methods to cross over the snakes body like the jump and being able to go under the snakes body if its raised up, pretty fun!

Solid game its pretty fun, I like the brick breaker style with some challenge and roguelite upgrades!

Hey thanks for the kind comment! is their any thing that you think could be better with the game? 

Hey thanks for the detailed breakdown, this is actually my first game release so balancing is still definitely rough especially with the exponential nature of reaching the goal of infinity in the game, as previously when I was trying to balance the skill tree. 

The number scaling per orbs was way to fast, but as you mentioned now its seemingly very slow. I'm actively working on it trying to further balance the upgrades and may scale down to fewer but better overall optimized upgrades that focus on multipliers that scale better with the point generation and then strip away the other upgrades until the base loop of the game is further optimized.

Yes, You're right about the scaling mismatch, costs going up 10x while output only doubles is the biggest issue, as well as the decay and capped amount later on.

I honestly didn't expect many people to even play this as its my first game like this, Im currently working on refining the upgrades and skill tree overall so it actually scales properly overtime.

I really appreciate the full feedback this means alot!