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A member registered Jun 02, 2020

Recent community posts

This is disappointing, I was about to install Z88DK with a view to Spectrum game development. I would still like to be able to write all my object management and utility code in C, using inline assembly for the main loop. Is this feasible or will the code be too bloated?

Where is part 2? Don't leave us hanging!

I'm enjoying the game but finding the platforming pretty challenging - any hints or tips?

Given the per-unit production overheads, would it not be better value for everyone to produce this as a compilation tape? 

It could be €20 or so without reducing much the amount going to the original developers.

I bought both this Neoplasma 1 and have been playing the 128k version on my Next (switching over to TRD so I can persist saves!)

The game is incredibly addictive and polished - I've stayed up for hours playing it when I should know better.

The art direction is also stunning - I actually prefer the 128k version but I miss the 2xAY tunes.

I look forward to whatever you do next.

Looks like some kind of anti-radiation armour.