Thanks for trying our game! We're glad you enjoyed it :)
DefiantDaisyGames
Creator of
Recent community posts
Thank you for trying our game and for the feedback!
The controls are designed to be a bit difficult, but maybe they were a bit too difficult. It definitely wasn't just you!
The idea with the stickers was to do with quote at the start, that Sisypus would've been happier if he could've earned points to decorate his boulder each time he pushed it up the hill. I think that because you didn't earn points until the boulder was pushed up the whole hill (which does take a while and several attempts), most people didn't get to experience this properly. If we continue work on this project it is definitely something we will address!
A fun game! The theme of commuting to the office is amusing, and collecting muffins for energy was a fun idea! I liked being able to slide forward (by pressing the down key), as it was a quick way to get across roads. Overall the controls were very easy to use.
One thing I found is that sometimes, even though it didn't look like the car hit me, I would fail anyway, which was a little confusing.
Altogether a great submission and I had fun playing! :)
I enjoyed playing this a lot! It was very relatable and made me laugh a few times :)
I liked having to balance maintaining my energy with making progress, which felt quite similar to real life. It would've been great if my energy had a more noticeable effect on the rate of progress e.g. more chance of success if energy is high. I also found that fixing bugs didn't seem to advance my progress in any noticeable way, but maybe it helped behind the scenes - not sure :(
Overall this is a awesome entry and a really good take on the theme! I took me a while to figure out the optimal strategy, and when I did it was very satisfying! :)
I loved the way I could shape my own dung ball - it was fun trying to find the optimal shape for rolling. The music was also great.
The controls were a bit difficult to use. I kept accidently quitting when I had finished my dungball (pressed escape instead of space). The camera rotation could have done with being more sensitive (was a bit slow). Edit: I also found that unless I was right on top of the dung pile, pressing space did not open the dung menu despite the prompt being visible.
Overall an awesome game and I had fun playing! It was satisfying when I finally managed to roll a dung ball to the flag.
A very clever idea for a game! It was difficult but I think I'd get better with practice.
It would have been good if there was more time to heard the sheep, or maybe if instead of running out of time you were scored on how long it took you, as I felt a little rushed :(
An amazing game though and great interpretation of the theme! :)
A loved the art and the music! It was satisfying shooting down all the aliens, and was cool how it got more difficult over time.
In the future (I assume there probably wasn't time for this at the jam) it'd be cool if you could spend your money on improvements e.g. shields for your ship of different types of guns.