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Null

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A member registered Dec 19, 2017 · View creator page →

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(3 edits)

Every time i try to make a new project it crashes and puts out these errors
EDIT - Apparently i need to copy paste cause itch doesn't have good embed support

```crash

====================================
Cave Engine Crash Report
====================================
Report ID: crash_20260213_181740_2265
Crash Time: Fri Feb 13 18:17:40 2026
EXCEPTION INFORMATION:
Type: Abort Signal
Message: Critical system signal received
Address: 0x3e80001d869
SYSTEM INFORMATION:
OS: Linux Linux 6.8.0-60-generic #63-Ubuntu SMP PREEMPT_DYNAMIC Tue Apr 15 19:04:15 UTC 2025
CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
GPU: NVIDIA Corporation
Total RAM: 15919 MB
Available RAM: 1015 MB
Engine Version: Unknown
Build: Release
ENGINE STATE:
Current Scene: App Not Initialized
Game Mode: Unknown
Entity Count: 0
Frame Rate: 0 FPS
LAST ENGINE SCOPES:
STACK TRACE:
[0] /home/null/_00_tools/cave_engine/Cave Engine - Editor(+0xadc078) [0x64963cbc2078]
[1] /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x70891c045330]
[2] /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x70891c09eb2c]
[3] /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x70891c04527e]
[4] /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x70891c0288ff]
[5] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xa5ff5) [0x70891c4a5ff5]
[6] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xbb0da) [0x70891c4bb0da]
[7] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt10unexpectedv+0) [0x70891c4a5a55]
[8] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xbb391) [0x70891c4bb391]
[9] /home/null/_00_tools/cave_engine/Cave Engine - Editor(+0xa80286) [0x64963cb66286]
[10] /home/null/_00_tools/cave_engine/Cave Engine - Editor(+0xa7f848) [0x64963cb65848]
[11] /home/null/_00_tools/cave_engine/Cave Engine - Editor(+0xae33c1) [0x64963cbc93c1]
[12] /home/null/_00_tools/cave_engine/Cave Engine - Editor(+0xae3505) [0x64963cbc9505]
[13] /home/null/_00_tools/cave_engine/Cave Engine - Editor(+0xae9ba2) [0x64963cbcfba2]
[14] /home/null/_00_tools/cave_engine/Cave Engine - Editor(+0xaeabc1) [0x64963cbd0bc1]
[15] /home/null/_00_tools/cave_engine/Cave Engine - Editor(+0x30fccd) [0x64963c3f5ccd]
[16] /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x70891c02a1ca]
[17] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x70891c02a28b]
[18] /home/null/_00_tools/cave_engine/Cave Engine - Editor(+0x322dd5) [0x64963c408dd5]
MINIDUMP PATH:
./Logs/CrashReports/crash_20260213_181740_2265_core.info
====================================

```

and apparently this is relevant too

Linux Core Information

Process ID: 120937

Thread ID: 123734165577856

the project file then becomes inaccessible when reopening the editor.

the game doesn't have a "proper solution" since the jam's theme was intentional bugs, we decided the only way to wint the game ws to use exploits, forcing players to think outside the usual gamer mindset

you didn't actually play it then, there's more levels than just one

no not really, it's a jam game, we just narrowed the resolution down so it would fit the actual playable space

O_0