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DeepFriedTech

57
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A member registered Apr 27, 2019 · View creator page →

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Nice!

(1 edit)

Thank you. The page was planned where it would show you your discovered recipes. But I couldn't complete it due to time.

I think I have played a similar flash game before. The idea is good but a bit hard when you can control the turret.

Cool concept.

Damn who is making these toys, the production line is cooked.

Really polished game, great graphics and audio

The game feels very nostalgic but I couldn't understand much. Also numbed my left ear :p

The game is good and with a bit of polishing it would be quite a good puzzle platformer. But things I hate:

1. The unskippable dialogues at start

2. Failing a level starts from level 1

Only if I could deflect Ghast attacks so easily. The game is good but please avoid using AI art, it ruins the whole environment.

Thank you. The anti-cheat system was a last minute effort! :D

Really good game. I would suggest one thing is to provide alternate keys for attacking and building as Z/X is too close to WSAD, so its a bit hard to play with both hands.

Very cool game concept, quite fast paced.

Lol. Thanks for playing

The artstyle is good but the game itself is a bit difficult to play. Some instructions would've been great.

The basic concept is that you have to plant saplings. To buy saplings, you need leaf currency (which regenerate over time). Once the sapling is planted, you have to give it ample sunlight and water. To water a plant, simply right click it. Once a sapling is grown into tree, you can start merging them to create a small forest, then 2 small forest into a large forest. The progression sometimes can be a bit slow. Hope this clears it up.

Thanks. About the sound effects, I used assets. But well maybe someday I would make my own!

Thanks

Thanks for the review!

Pretty cool concept and art style. I would suggest you to keep working on this, it can make some interesting game mechanics.

Thanks for the review. For the build menu, I wanted a more elaborate crafting system, but couldn't do so because of time limitations.

Haha. Thanks for playing.

Lol, the game has a good idea, the controls are a bit trippy though, maybe two keys would've suffice.

Thanks!

It was compliments indeed.

Thanks for the review. I will fix the stability issues post jam.

This doesn't look like a jam game but rather a complete game, there's so much to go thorough you cannot just do it in 1 sitting. Great art and animations, really loved the combination of 3D + 2D.

Thank you sekmek and The Indigo Hat team

Thank you! The problem with giving out money for wrong answers is that, in that way players would have no incentive to actually play the game and just pressing random buttons would progress you.

Art is really cool and vibrant. Would love some more gameplay variations though

Loved the acapella!

The game is really relaxing and quite polished. The inverted controls tripped me a lot but its ok. I liked the art style too.

I swear I didn't make the sandwich 

The concept is really really cool. You should work on this further for sure. The narration can be put throughout the levels like getting over it and some other games. The intro part looked like a youtube animated video, so great work.

The game itself took a bit to learn as there was no labels or anything like that, though I will give you extra for using Dear ImGui :)

Thank you!

Thank you! I'll be making more improvements to the game and gameplay post jam anyways.

Lol, it's a very fun game. Enjoyed it!

Lol, its a fun game. Reminds me of GTA San Andreas mini game. Got 84/100

Good vibes

Good game, needs some polish like the crab always clips through object. Also I didnt understand the ending, the fisherman just stops attacking.

I noticed that the crab can also bury himself in the sea and it uses the same animation. The options menu also didnt worked me for, credits did though.

Very interesting concept and mechanics. Loved the yelling noise. It was kinda stressful selling them when so many customers are there.

That makes sense. The thing is I was playing in full screen, so pressing Esc closes the fullscreen first, so I never expected it to also close the settings menu.