The game is coming along very nicely! awesome to see all the new creatures being added. My pixel art is coming to life
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I've done 4 directions for my demon asset pack, considering doing them for all the packs. Also debating additional animations but all are rather massive time commitments. For now my Patreon just contains additional sprites not found anywhere else, if I do make 4 directions, I will add them here as well as on Patreon!
I'm currently considering it. If I do decide to add the additional animations, I would probably go with attack, move, die, hit. 40 sprites with all those animations is definitely a large time commitment though.
Yep, there are other ways to make the image more crisp but because of the nature of these images and how abstract and painting like they are, you can't really tell the difference that well.
thank you! For now the priority is producing more packs and more creatures all with idle animations. Eventually I may go back and add a larger variety of animations for each sprite. I plan to get to around 500 different sprites total though so I can't promise they will all include things like attack, death, move etc.
This is a great idea! In the future I plan to add this to my projects. I have a limited amount of time to create assets at the moment so I plan to stick with characters for a while longer. ^^
Sure as one example, the Enchanter's bench uses the following prompt:
"An enchanter's workshop filled with magical gems, jewels, artifacts, crystals, wands, and ingots by greg rutkowski, Trending on artstation.", "vibrant fantasy vibe"
You can swap the artist to get slight variations to the overall layout and feel. "filled with" also seems to help by creating the cool depth of field effect most of the time.
So it is a bit complex to setup and run but basically you need to connect to something called a Google Colab running the AI generator called Disco diffusion 4.1 or 5.0. It allows you to enter text prompts to generate images you want to create. Then finally you can upscale the images to get them larger in size.