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DeepDarkDweller

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A member registered Jan 31, 2018 · View creator page →

Creator of

Recent community posts

(1 edit)

Thanks so much for giving it a try and for being so thorough!

Your criticisms were valid, and the update I’m currently working on aims to address a good number of these things.

Many things you mentioned were caused by poor balancing. Several things just need to have some values tweaked and I hope that my new update will improve the game in this regard. (For example, Predator creatures for do actually become satiated after hunting but I set the satiation value too low so its not really very helpful since it wears off too quickly and there’s no log message for it).

A few of the other things such as the potions resulted from my design decision to avoid any menu UIs or convoluted keybinds. I have been working on some changes that will hopefully make this better or at the very least give the player a way to save themselves from unlucky potions.

I’m very grateful for your review though and I appreciate your rating and detailed feedback. This is my first roguelike so it helps immensely.

Also I wanted to mention that originally the overarching goal of the game was to work up to a duel with a necromancer (hence all the corpse mechanics) but I ran out of time near the end of my 14 days. However, if you’re lucky enough to surpass level 30, then you will be able to see the Necromancers as I did decide to add them to the end-game spawn pool since I didn’t want to cut them completely. They are still kinda half-baked though.

(Also I want to apologize for blasting music into your ears without giving you an in-game volume option or explaining how the config file settings work.)

(Also the reason for the post-jam version being a smaller file size was that I removed a lot of ambient audio tracks that were unused anyway)

Thanks for using my weird little model and for crediting me!

😄

pretty cool!

(8 edits)

Oh brilliant, apparently Windows defender might flag the game because it thinks the executable is a virus. I will fix this ASAP!

This is all because I wanted to compile the game into a single .exe file to be more portable.


EDIT: THIS SHOULD BE FIXED NOW BUT PLEASE NOTIFY ME IF YOU HAVE ANY ISSUES RUNNING THE GAME

(6 edits)

Ugh, I tested for hours and didn’t see any crashes. I upload to itch, download the file, run it from my downloads directory, got about 5 minutes in before crashing. I will fix it as soon as I can, don’t worry.

If you want to email me the error log files, then that may be helpful.

Thanks


EDIT: THIS SHOULD BE FIXED NOW BUT PLEASE NOTIFY ME IF YOU HAVE ANY ISSUES RUNNING THE GAME

(1 edit)

So all of your texture packs use AI, or just some of them?

Are your other textures AI generated too?

ahh. I must have missed that

Wanted to try it out but I'm getting a black screen on Windows 11 (GeForce 4070ti super + Intel i9). Just thought you should know.

looking good