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DeeDave

169
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A member registered Jun 11, 2020 · View creator page →

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yeah

Very fun platformer! No real notes besides maybe missing some sounds/juiciness feel(?), but I think you did a very solid job!

Very serious opening cutscene! I enjoyed the game, first person pinball is very unique idea. The game did make me a little dizzy even though I normally don't suffer from motion sickness.  Maybe a slider would help to tone it down? Either way, good work!

Fun little puzzle game, I really enjoyed the  puzzle itself and the game! I do think the game is a little hard, but I read that you alredy fixed that in an update so no notes there. Good job!

Interesting idea for a game! I like the spin mechanics going on, for both the level and player shooting, though I  do think lining up your shots is a little bit too hard right now. I  did enjoy the powerup mechanic and the spinning levels, good job!

Really fun game, I was not  expecting a boss rush!  The spinning mechanic and boss design were all very fun, my only complaint is that there was no penalty for missing a QTE, so I  could just spam space when I wanted to shoot while spinning constantly.  Still a very fun  game!

Realy solid game!   I didn't quite understand the controls at the start but  once I got the hang of it it was fun going between asteroids!  I do wish there was some background music.

Cute little game!  Could obviously use a little more polish, but considering the jam time I think you did great!

I  actually really enjoyed this game! The controls and movement of  the ball as it was going all felt really smooth! Great job! I do wish there was a full reset button so I  didn't have to go back to the main menu to reset my time, which also causes the music to restart   which makes it sound a  bit odd, but besides that it was a very smooth experience.

Absolutely loved this game! The progression was really great and getting a big  chain going was a lot of fun! Stellar job!

Very fun  beyblade game!  I especially liked how they handled, a lot of games with similar concepts  tend to make the beyblade too hard to control, but yours felt great! Good job!

Cute game!   The controls are difficult but I  feel that's part of the challenge of getting all the cows. Good work!

Love the ambience and design of the game! I'm assuming the trick to winning is counting the cards as they spin around the table, which is an interesting idea!  Good work , very unique.

Solid use of mechanics for the puzzle elements! Your tutorialization was done beautifully, you do a great job of teaching the player what to do without spelling it out for them. My only complaint is some of  the movement required can be a little  bit odd/too precise, but other than that it was  fantastic!

Very solid game! I liked the gameplay loop and tutorial was very funny (if a bit long)!   It's impressive you were able to make so much content for the game in only 7 days! My only gripe is   I didn't find the shuffling mechanic very useful, as it  would very rarely put me  into a good place. Maybe a better alternative would be spin to the next chamber without actually shooting the current bullet's chamber? Though maybe that breaks the balance. Either way, great job!

The art was really great all around! I liked how you handled the tutorial as well, it was to the point and still allowed the player to figure somethings out for themselves. I do think the gameplay loop is a bit too grindy, I  found it pretty difficult to actually get 3 in a row while cheating, but good job on the game overall!

Really cute game! I liked the twist with the animals and the mother, though I  was very scared the baby capybara would die, glad that didn't  happen! I was a bit confused on the stick minigame, but other than that this was a really solid experience!

A headshot sound is a great idea I'm surprised  I didn't think of that! Thanks for playing and the kind words!

Absolutely adore the artwork and ambience! The moving mechanisms were fun and no section was so that long that it became frustrating. I  did get softlocked at the beginning by falling between the  platforms, but I had a great time! Good job!

Love the momentum from spinning around, it feels  great to bounce around and get a high combo! My only complaint is there's not much of a goal in the game, but that would appeal to others so it's not neccessarily bad. Good job!

honse

Very fun and cute game! I really liked the idea of moving the platforms with my mouse  and timing things right with it. The momentum conservation was a little off sometimes, but it was still a lot of fun to solve the puzzles! Very good!

Fun little incremental game!   I wish there was a bit more of a goal other than points  (it might have an ending, if so   I didn't play that far, sorry!) But very cute and cozy, good job!

Cute game, but I wish there was some kind of health regen as it's very easy to  take damage  in the game's current state. I'm also not sure if green or red was good for me or what difference there is between them.  Good work making a game  for the jam!

Very fun game !  I like the take on the cleaning sims for this jam. I do think the controls a bit too unintuitive for me and you have to  be really close to stuff to actually clean it, but I  loved the fish tank environment! Great job!

Very fun game! I loved the momentum and mechanics behind switching platforms. I do think the  life system is a little bit too harsh for how long the course  is, maybe make an easy mode with no lives? Great job on the game!

Thank you! That was definitely the inspiration for the level design! Glad you enjoyed it!

Fun game!  Love the art and music and whole presentation of the affiar. I'm still not sure I quite understand how the mouse spin thing works, but I  had a good time while playing!

Fun game!  No real complaints or critiques, it's  short, simple, and sweet. Good job!

Reminds me of old light gun arcade games, which are some of my favorite. Really enjoyed the  shooting and photos you guys took to be mafia members.  The reloading spin felt a little weird, but other than that I  had fun! Good job!

Fun game! I enjoyed the shooting and movement a lot, and I also liked the monster design. I think the game would benefit from the rounds  spawning a bit less enemies, as the time between upgrades felt fairly long, especially early game. But like I said, great game!

Very fun game once you know what to do! I was a little confused at first by the revolver mechanic and why I had only one bullet, but once I figured it out  it was a lot of fun! Good work!

Thank you! That's very high praise!

Great job with the game! The art and music are top notch and managing that many people at once in such a short span could not have been easy! I do think mazes don't make for the best gameplay, and having two back to back was a little brutal for me, but the game was still enjoyable and I iked the end quiz! Congrats to all  the people who worked on this!

Fun cute game!   Shame  there  was no audio, but I liked the gameplay loop and cozy art!  Good job!

Fun game! I enjoyed slinging the fling around and hitting things with it  was satisfying!  I did have trouble actually aiming and keeping momentum with my fling, it felt like my player would sometimes stop spinning with my mouse and I couldn't really determine why.

Love incremental games! This was great  and a lot of fun! My only  complaint is that I'm not 100% what each upgrade  besides RAM and Hamster did, but I  had a lot of fun!

Love incremental games! I think $100 took a little bit too long to get, especially with $0 as an option for the wheel, but besides that I enjoyed my time with the game! Good job!

Fun game! Short and sweet, which I think is perfect for a  game jam.   I did get a   camera glitch as seen in the attatched photo, and I  think  there is still collision with boxes that aren't in play yet, so I was able to sequence break I  think, but it was a still a good time!

Fun  arcade game! I did have trouble telling when the little evils were switching directions, but the gameplay loop was smooth. Good work!