It is indeed fine now! After re-playing, here are my thoughts: it would be great if there was a longer warning before customers leave, and also the dragging space is quite wide, which makes trying to go fast a bit awkward even though my mouse is at the highest speed setting. Otherwise, great game, lots of issues fixed, and the game progression has really improved!
deCombys
Recent community posts
Well the fact that the fish started taking more and more space in the screen (as opposed to having the screen zoom out for example) gave a feeling of being trapped, in a way. But it's not necessarily a bad thing, it can be an aesthetic choice. It didn't interfere in the completion of the minigame. Of course if that's not the effect you were going for then yeah maybe look into it XD
I mean... this game looks promising but there are quite a few problems. For starters I had to guess everything about how this game works. Then, there doesn't seem to be a pause button and the customers start entering the shop and becoming impatient before I even press the start button. Also, as far as I can tell it works with a click and drag mechanic, which is rather wonky and needs some working on. The puppet details are also quite small compared to how big the interface is, and I had to put my face inches from the screen to see them properly. And my vision isn't that bad lol
Hope you can fix these issues because it seems like a fun game otherwise and I want to play it.
Trying to choose speech bubbles with a trackpad made the selection change 20 times a second. Very impractical.
Also, sorry but the political stuff made this game obnoxious. I'm trying to relax, not have people's opinions shoved into my face. That's why the video game stock markets are diving. I probably won't be playing your games again, unfortunately.
Nice project but unfortunately the controls are too wonky for such precise minigames... I spent the game having to guess how many pixels after I click will the sickle stop this time... all that just to have my whole family die because of a random event famine that I did have the food to go through??
I would've liked playing it more, but I couldn't due to frustrating problems, like the sword response delay being random in the presence of enemies, the X to quit the run being in the upper right corner of the shop window making me quit my runs with no confirmation pop-up after I finished augmenting my stats, using potions in the shop while simply trying to view the description.