And it's only a demo.
This game needs to be finished.
This was presented really well; the music and art really go well together to give a cool retro-feel.
I did find that I could stick to the lane markings or just ride the wall to avoid all collisions. But if I avoid cheating like that I found the controls were smooth and responsive; the addition of speed changes really throws you out as well.
There's a lot here in what is really a very simple game, all those little bits of polish. High-score would have been a nice final polish touch, but otherwise it's all packaged up well.
Great work, man. Keen to see your next game.
https://deckhead.itch.io/the-last-boundary
I never really intended to make a Visual Novel, and I don't play them myself. So the feedback I'm after is really:
That's really it. If you have any other feedback, I'd be very keen to hear it.
Thanks.
That was pretty good; it's a neat idea having the remembered path through it. I think there needs to be some additional mechanic on top of just remembering what happens at each node, I have no idea what.
Seeing all the possible paths ahead of time is interesting as well. If you made this more narrative focused, I think you could have some new paths "unlocked" as well.
Cool little game.