Went and played that because of this comment. Very enjoyable.
Decagonibus
Recent community posts
Very fun game. Loved the atmosphere, but there were a few things that could be improved on.
1. No save. I accidentally went to main menu while trying to check the flashlight button, and lost my save.
2. No auto-mine button. To save my wrists, I used an autoclicker to mine instead of spamming. It would be nice to add a way to mine without clicking a ton in game.
3. The floor and walls have dirt and ore behind them, which are mineable. This let me fill my inventory with dirt, and then scan the ground for exposed ore under the floor. Might be good to make the walls and floor prevent mining.
I didn't get extremely far due to the aforementioned save loss, but this was very fun. I am excited to see where this goes.
This game was a lot of fun.
**SPOILERS**
I really liked the slow decay into an inhuman monstrosity. A very solid analog for capitalism. The vending machine mechanics were very unique, and in the incremental world unique is pretty much required IMO. The admin puzzle was nice, and I personally didn't find it too difficult, but you might look into adding a way to get the password through ichor, making it possible to avoid the puzzle, but expensive. Now, the criticism. On my laptop, 1920X1080, I cannot see the whole UI at once, and have to scroll up to see the exit button and down again to see the inventory. Additionally, some of the tooltips were missing or incorrect, such as the milk which states it heals 100 but heals 50 (if I remember correctly, I took over the company and cant check anymore.)
Overall, I quite enjoyed this game, and feel that it definitely has the potential to take a solid spot in the unfolding incremental genre, with further development. I look forward to seeing this grow greater, and any additional works you do in the future.