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Debrisk

49
Posts
4
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A member registered Dec 16, 2025 · View creator page →

Creator of

Recent community posts

Hahaha I guess that's not the worst strategy!

Hey there! Thanks for leaving a comment, I did the enemy ai for this game so I thought I would jump in here. Contact with the enemy will generally make you lose the game, but if you spot it before it gets too close then it will 'flee' and basically reset, while it's fleeing it might bump into you but you won't lose for it. 

Worth playing for the soundtrack alone

Great use of the theme and concept. Well done!

Unique concept, I wasn't sure how the parry/deflect worked though :c

Awesome intro/tutorial, smart way to ween the player to use of mechanics. Nice work!

Good concept and Awesome introduction to the mechanic physics at  the start!

Great concept, but feels a little slow?

Really enjoyed this game, maybe I'm partial to incremental mechanics.

Deserved

Excellent game, great atmosphere and storytelling. Good job!

Hahaha agreed! It's very cool to see two variations of the same concept. I really liked your rendition!

Thank you for leaving a comment! Definitely some luck involved, but good to hear maybe we'll have to tweak some things in the next build.

Would love to flesh it out like katamari, thank you for the feedback!

Great minds

Thank you so much for bringing this to our attention, this is very helpful.

Thank you! glad it feels alright :D

Yeah.. the original gameplay loop was going to be that you make the slices and then play the game against what you just sliced, but it wasn't as fun as it sounded (or maybe I just didn't execute it well). Glad you liked seeing the controls!

feels so long ago, doesn't it?

Cheers mate

100% agree, some sliced fruit/explosion effects would be the next step to add some 'juice' to the game. Thanks for the feedback!

I'm glad that got across :D

Thank you! 

Yeah we got no chance against this, lads

You're too kind, I was worried it would come off as tacky :D

Thank you so much, I need to work on making tutorials I suppose haha

Great points, thank you for the feedback!

Thank you for the feedback :D

Appreciate it, mate!

made me feel pretty dumb ngl 10/10

Neat concept

Fruit is the bamboo of the dungeon

Love the concept, missed opportunity for the gigachad theme imo

what a ride

Neat, great use of the theme and special object. Reminds me of exit 8.

he a hungy boii

nice little puzzler!

Very good looking, I couldn't make it far enough to get to the fruit unfortunate though. That one jump is tough.

neat!

Cute little gameplay loop