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A member registered May 13, 2021 · View creator page →

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Hey I have a question.
Are all the enemies undead or does the knight's spell/skill hit every enemy regardless and it's just flavor text?

Hey, fun short game!
Some of your triggers for events can be skipped over and repeated. The cowboy and flower quest I skipped by collecting the flowers without knowing about it, if you press E on the bell a couple times the end screen animation flashes on multiple times (essentially resetting the start of the animation).
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I kinda digged the old system a little better but there were points where I was leveling up and wasting  those opportunities because it would mean replacing one of the skills I already had. I like the newer level up system more, it allows for way more customization of units.
The stamina system is interesting but I feel like they should also recover health if a unit doesn't go on a expedition.
Gameplay loop is still solid and I love the dialogue and noble family system.
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I had a lot of with the Demo, really felt balanced in the battle sections!

I had even more fun messing with the exploration synergies, i played till my health was >999!
Thanks for being a breath of fresh air.
P.s. I love how the player character gets more and more warped as he descends.

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This was a real fun brain teaser, truly riveting! Once all the pieces starting falling into place everything starts making sense. "Good Job", i was truly impressed with you work!

I'm honestly curious what's going,  the mechanics are intriguing to such a high degree that it truly immerses you! Thus when everything starts getting weird it ups you anxiety, about what's lurking in EVERY photo!    

I believe i was walking backwards and then spun around at the door, not sure if it's replicable.

I can see where you're going and it looks fun

here's my playthrough:

Note

Notes:

I didn't show it in the playthrough but there was one time where I got clipped into the attic door unable to get out, luckily I had the key at that time and was able to interact with the door

Vector spex already said the important parts

could you add to the dialogue after getting the speaker, that she means the downstairs tv and not the one in her room? (This is a more personal note)

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Hey , I really like the combat demo, it was hard but fun, I can see myself playing this! I hope that pixel animations get a little flair in the final product and a matching sound track! Well done you have my anticipation!