Its not often I find the way I view my life changed massively by something; I've read a fair number of longer emotional stories because they tend to be my favorite, I love stories that stick in my brain for years after in decent clarity because they changed my outlook on something. Most stories like this I've read have never truely ended in me changing myself as a result, and I intend to make this the first of hopefully many.
I'm not sure if its my new meds, or my mental state being stripped bare this last week, or a growing fear of rejection, or the roughly 3 mental breakdowns I've had today, but what I have read of this story so far (just finished reading the section where the MC gets a care package from their friends) and I have not found myself crying so heavily at any media for an unknown amount of time.
And I'm hoping that I'll stop lying about who and what I am to the people I love the most out of fear that they won't like me for it. I can handle a lost friend or two if it means I'm comfortable in my own skin.
Thank you for this game so far, I hope that I can create something that impacts another person as much as this has me.
Edit: I've spent so long searching for a place where I can truly be me that I haven't stopped to ask I had already found it. This story has answered the question I forgot to ask.
Deadpotatos
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Still spoilers
went to the viridian lady this time instead of the runes and relics place, which revealed that the third option after combining info was not her place, but floatsam grove, I'll see if going to marshwall yields new results first though.
going to marshwall gave me nothing new, sadly
I WAS PLAYING THROUGH THE GROVE BEFORE WRITING A NEW ENTRY AND ITS HERE!
IT'S IN THE HANDS OF AN ENEMY BUT IT'S HERE
This ones more spoilers, do not read further if you haven't reached marshwall and made it to chapter 2 from there yourself and want to discover that on your own
Right so the member of the seven in marshwall got killed via a messy hit, then you can gaslight rhodarth into thinking you have the chalice, although it's ineffective. Then you get taken back to the count, theres also a cube in the seven member's home
theres a whole host of new options with the count, one of them has to be the orb from Hera, but another is the cube, and two to three of them are just lying about who has the chalice, the other two choices are telling him what you found in marshwall and blaming the count himself.
telling him what you found in marshwall just gets you basilisked
giving him the cube makes him kill rhodarth, rhodarth then brings himself back, the count takes the cube, stating that it must be attuned to the user before it has an effect, thanks you and then takes you into the villa
the first of two lying options I can access is to tell the count that Lars Drakehand, the owner of relics and runs has the chalice, if succeeded, the count doesn't belive you anyway and you get basilisked
the second of the two lying options I can access is to tell the count that the Saffron Duchess aka marshwall member of the seven, has the chalice, if succeeded, the count believes you, but still basilisks you anyway
blaming the count obviously gets you basilisked
so the only real new option here is to give him the cube, and go into the villa with him, where the count requests your "permanent service" in exchange for your continued life
from here we get new options, those being to forge a pact with him and stay under his service, refuse his offer, or lie and accept his offer, then get out
refusing his offer sets you into a fight, a new one, not the basilisk, winning the fight just ends you up with a cleaner good basilisk ending
forging a pact with the count lets you ask him to let aeran go, which will send you into the same fight as above, or ask him to let aeran stay with you, but the count cannot lay a finger on him, to which the count ignores and sends you into the same fight as above.
lying to the count and passing the persuasion check lets you go into the same dialogue tree as forging the pact. but now you can attempt to persuade him into letting you and aeran have a final night, which is ineffective and sends you into the same fight
I know I can get new results, I just have to try again.
this one's absolutely spoilers kekw
Okay, so I ignored the kid at the start, convinced the one lady to tell me and aeran about the grey woman I forgot the actual name of, and then she took me to rayne, who told me some more stuff about what could've happened to fisher, then I went to relics and runes, taking over and interrupting aeran while intimidating the shop owner, then I grabbed some stuff from the shops and I'm now at where you put what you've found together with Aeran, and now there's on option to go to marshwall to investigate further, so I genuinely think there's a chance here
Edit: there's also what I assume is an option to go to the viridian lady, so you may actually also be able to get the chalice to hera too
Edit 2: Im playing somebody with Aeda ancestry trained by sero just incase that has an Impact
Through my first few playthroughs I played through chapter one almost the exact same way and I always assumed that there was no way to get the chalice, but on a playthrough from a little while ago, I had just started it because I wanted to borrow some of the different magic types for the april fools D&D campaign I've started hosting yearly, I played through it differently, and I think it might be possible to get it, I've been doing cheesed/save-scummed runs to see what all I can get from people, and my current theory is that Kane has it, but I'm not even sure how I'd manage to interact with him right now considering how I started this run, I'll update when/if I get the chalice
I don't know how to start, I almost never leave comments/reviews on games I've racked up over 250 hours on, even the games that require payment. And yet here I am Writing a comment on an account I haven't logged into in forever, even changing the name because of how old it was. I am not even sure how to put my opinion of this game into words, it manages to be charming, well written, funny, and creative in ways most modern games can't even compare to. You can choose how you character looks, dresses presents themselves, and loves, you can even go so far as to change the different genders of the romance-able characters to suit your sexuality, which is something I have never seen in a game before, and it works so well. The story somehow manages to balance romance, character dynamics and a compelling storyline that feels like it keeps within its own boundaries, something many novels can't even do. It never feels like you are left out on any important information relating to the stories or characters, and it keeps somethings just vague enough to let you produce your own theories about what is going on. Now i know that my words can only mean so much, so just play it, then come back to this comment, think about everything I have put here, and then check the time, because i have just spent ~5 hours on this game and i would spend 100 more, I have an endless well of respect for the writers who have managed to make this masterpiece, and then putting it out for free on the internet, if i were able to I would happily donate to them.

infinity nice