This is like geometry dash but kind of puzzle like and has a really cool art style. This is a game I would find myself playing for hours if I didn't have other games to rate, great work!
DeadlineDev
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Yeah, the lag is from the water that most people barely even interact with. Guess I should've optimized it but basically, I used water physics, but I forgot to disable it before the cinematic camera thing, so it is constantly calculating physics and stuff. Nonetheless Thanks for the feedback, and yes, I am the dev from rapid recoil surprised you remembered that.
This game has a really well-designed art style, the platformer aspect turned 8-bit idea is really cool and it has a lot of content. Although it would be great to have some sort of checkpoint as playing the entire game all over again gets a bit annoying. Nonetheless great game and good luck on the ratings!
Thanks for the feedback. Also, checkpoints do technically exist, their not visible but you should respawn back at a certain point unless you run out of lives when they are implemented; then you fully restart. And for the enemy raining I honestly just ran out of time. Again thanks for playing my game!
This reminds me of some sort of warioware game or something similar, great polish, great art, and execution, but it just uses starter projects code and completely changes everything else, and it starts to wander away from the theme. Sorry if this seems like me being critical on it, I'm just here to give feedback. Great game nonetheless

