I love the presentation of this game, the cars swerving plus the action lines and the sparks and explosions are sending me sdkfljs. I like how even after you die, you can still technically keep playing and continue crashing into cars. The roads are not safe with Tes and Ford behind the wheel...
dazed-and-defeated
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(I didn't realize there were two separate comment sections, so I'm just going to paste my previous comment in here again to be with everyone else's 😅)
I finally reached the ending of this game and my vision is still spinning /lh.
Pretty sick game, I like moving the submarine after learning how to do things :)
I'm not sure if it was intentional or not, but I couldn't seem to fix the ballast tanks and had to fight with them the entire run. But it does put some more stress onto keeping your submarine afloat because of the constant back and forth from the screen, back down to slow your speed back down, to the right to spin the wheels, etc.
(I do with the wheel were easier to spin, but I know this is solely just a problem that Unity has from my own coding experience lol)
I still think it was fun though and got super excited when the cutscene started to play.
I finally reached the ending of this game and my vision is still spinning /lh.
Pretty sick game, I like moving the submarine after learning how to do things :)
I'm not sure if it was intentional or not, but I couldn't seem to fix the ballast tanks and had to fight with them the entire run. But it does put some more stress onto keeping your submarine afloat because of the constant back and forth from the screen, back down to slow your speed back down, to the right to spin the wheels, etc.
I still think it was fun though and got super excited when the cutscene started to play.


