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Daynab

28
Posts
7
Followers
9
Following
A member registered Mar 07, 2014 · View creator page →

Creator of

Recent community posts

Cute game, you did so well with the art and the levels are very nice looking. The presentation overall of the story was really cool. I had some trouble finding the right way but I think playing patiently works. Sometimes though I would get chased from far away even though they weren't looking my way, not sure why.

Well done on the mechanics and physics, it's quite fun to play! I had some issues with the camera sensitivity being extremely low so I couldn't beat the later levels, but I enjoyed it a lot until then.

Thank you so much for playing it and for the feedback, I really appreciate it!

- On spaces, this is an issue with the font we chose not supporting underlines, it used to work... will need to think of a different solution for that.
- Random smashing huh, will look into it!

- Difficulty is definitely too hard on the easy map, that's on me for finishing that one last day and not being careful enough about the balance. Will probably make it a bit easier after the jam. 😅

Neat little interactions, cool stuff.

Cool game! Super hard though haha. I love the art, very creative cutscenes too.

Haha the first level ended up being maybe as hard as the other ones... might release an update after the jam to make it easier. Thanks for playing!

Cool game! Probably my favorite one of these ideas of "spawning monsters to defeat the heroes."

Cool idea, I couldn't figure out how to aim the shots on the archer though.

Fun physics mechanics, clipped through the walls a few times though. Nice work!

Mechanics are interesting, I think it could definitely expand pretty far, keep it up.

This is the most addictive game, absolutely awesome. Great job. If you released a full game I would play it, great work on the enemy variety!

Art was so beautiful! Didn't really get the theme but I liked how you think it's a slow adventure game and then it surprises you.

Very fun, I like how you did the art, and the camera zooming in and out. Cute, nice work! Feels good to play.

Amazing art, I loved it - I was confused for a while trying to figure out what to do, but I see now that it wasn't really implemented.

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This game was awesome. Love the humor, nice amount of levels, I wanted to beat it and the mechanics escalating were neat. Very satisfying to send the hero at the henchcows at the end. Had some issues placing traps in some of the cave levels.
Love it, nice work!

Fantastic art, it's beautiful! Did seem to have a lot of issues with the lack of feedback on the controls. Woud be nice to have the UI buttons more responsive to click or showing if they can be clicked.

Amazing sound design and theme.

Love the vibes of it, it's breaking my brain though I am horrible at it! 😅

Very cool idea, I liked it a lot! Nice work building up on the mechanics too, the rats were a fun addition.
Love the animation and sounds of the knight getting to the end.

Cool idea! Reminds me of the old kirby drawing games. Physics gets a little buggy sometimes but I like the creativity. And the sounds were funny. Keep it up!

Fun game and by fun I mean infuriatiating, did it in 20 minutes though. It was all worth it for the hamster model and the secret surprise at the end.

That was very cool! I like the concept and how it gets harder as you go. Very clever, hits the theme well.

Very cool and challenging.

Very impressive game. Not sure how it relates to the theme at all, but otherwise it's pretty fun and a good clone of DD.

Solid, the mechanics work as they were supposed to.

Also had some trouble figuring out what was going on for a while, but once I got the hang of it it was enjoyable.

Cool concept, great music choice.

I really really enjoyed the art. The writing was a little too dreamy for me but definitely captured the cyberpunk essence. Would be interested in seeing more of it.