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Davy The Wanderer

14
Posts
3
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A member registered Feb 28, 2025 · View creator page →

Creator of

Recent community posts

You're too kind! Thank you! :)

Shooting back garbage at garbage people on a garbage island with a garbage boat has never been so cool

a 1000 of these boats and we could clean up our oceans in no time :P

Really consistent artstyle and SFX, gamplay is satifsying and with the right amount of challenge. Well done

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Thank you for playing!

This got a chuckle out of me

I'll touch grass, yes, that is good. Tomorrow though

Thank you!!

Rip and tear until it is done -> Always!!

The enemies are completely red, even if it might not look like with the level's lighting, so in someway you were still correct :D

I uploaded a zip file with an windows executable just for that reason, can you see it? I don't know if I uploaded it incorrectly or something but it should be listed in the game's page.
 I haven't  playtested the project on other machines due to time costraints so I just made sure it ran fine on my PC :((.

Glad you liked it, thank you!

Thank you! 

More like: Inferno yeah!

...I'm sorry...

Thank you!
I was afraid that would be an issue, glad you made it through the end! I also tried to make the enemies do as little damage as possible since I didn't really add any medkits  :D

Genuinely good little butt-clenching game. It was fairly challenging.

I'm not an expert when it comes to bullet hells but the only issue I personally found gameplay wise is the fact that I was a bit unsure on the explosion's range. The rest it comes down to the lack of polish, which was obviously expected

Charming! However I couldn't, for the life of me, manage to jump on the third platform after the first printer, so I saw very little of the game. 

The camera is somewhat disorienting at first and the fact that I couldn't really perceive depth gave me a hard time (I couldn't see where my character actually was when jumping, maybe a player shadow on the ground would help a lot)

Fullscreen makes it a bit easier, and you get used to the camera after a while though

I like some existential dread with my pizzas

Not what I expected from the game page, I was quite surprised. Also, I appreciate the game not being too loud :D

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Man as soon as I was getting into the flow of the game it ended. I guess it wouln't be too difficult to make more levels if you'd like to keep updating this project.
I have a question: how did you update dinamically the cameras' cone of vision?