Glad you enjoyed it, thanks for playing!
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Thanks so much for playing!
Also great catch on the lives! That was my mistake, they were just hidden for when I was preparing some gameplay gifs and forgot to turn them back on haha. I just uploaded a newer version which should fix that.
I think the answer for the how the models look "so clean and rounded" is mainly that we used Toon shaders and Unlit shaders. They make the shading simple and give the scene that sharpness. For the animations, the arm animation is custom programmed physics and the other animations are not too detailed (for the NPC's) but more exaggerated in rotation and movement for our style. Hope this helps in some way!