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david_aguilar

8
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A member registered Jan 26, 2023 · View creator page →

Creator of

Recent community posts

i really like the pressure on choosing the right door but i feel becasue its only random it has room for things to be added.

I think I would like a little less randomness in the gameplay. 

I think the idea is good, but maybe the doors can give a clue to which one is the right or wrong one and you can keep repeating it in a cycle to test player reaction time.

Could've done more with this you are on to something maybe add a sequence of doors to click through but so far so good. via chanse

I like how the pumpkins spawned at different speeds and it got progressively hard. I noticed that the player can go out of screen when touching the ground and you have to guess where the player is. I think the player should "die" and respawn when they touch the ground.

I like that the pumpkins are spawned at different speeds. I did find a spot where I could place my arrow and never have to move though.  

the game is about surviving the longest you can by dodging the pumpkins. i like that sprites/art that was used. i disliked the the parry becuase i wasnt able to figure it out or do it correct. i would add power ups or a boss that spawns in the end. i would changed how the parry works becuse i feel like it doent work too well.

The arrow can be placed on top of the map out of view and bound to the pumpkin spawns