Unlocked everything in the demo, really like it but there is no real challenge.
maybe having ranks for "clearing" a mine in under a certain amount of time or a concept of days where you get in the mine, timer starts and at the end you can upgrade and do your stuff before starting the next one.
Davemane42
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Dave's Blacksmith Shop jam comments · Replied to Mech Mind Games in Dave's Blacksmith Shop jam comments
We didn't really have time to adjust the difficulty as the whole game was a bunch of disjointed system until the last day. Adding a gradual buildup of the of the NPC requirement and more variety of the crafting stations/minigame was there from the start but the scope grew too much and had to be reduced a lot in the last few days. The way its setup right now 50% of parts need to be replaced and 50% to repaired (could have scaled with the amount of days but didn't think about it)
Dave's Blacksmith Shop jam comments · Replied to Rough Puppies in Dave's Blacksmith Shop jam comments
