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Davemane42

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A member registered Nov 30, 2016 · View creator page →

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We didn't really have time to adjust the difficulty as the whole game was a bunch of disjointed system until the last day. Adding a gradual buildup of the of the NPC requirement and more variety of the crafting stations/minigame was there from the start but the scope grew too much and had to be reduced a lot in the last few days. The way its setup right now 50% of parts need to be replaced and 50% to repaired (could have scaled with the amount of days but didn't think about it)

Thanks a lot for the review.

Looking back at the Guidebook, we totally forgot about the grinding wheel (between the back 2 stations) that's the one used for repair.

We tested on controller but we had mixed results depending on who/what controller.