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dave.borger

4
Posts
A member registered Nov 10, 2022

Recent community posts

OK, thanks. Is there a maximum armor an enemy can have? Can negative APE bring enemy armor >= 100%, making them invincible? Is there any advantage to getting enemy armor <0?

I've said it before, but awesome game. It's addicting to get to what I consider the "win state" where your gains outpace any ramp up in difficulty, and then it's just a matter of playing until your browser crashes :)

Sorry for a dumb question, but how does armor/APE work, arithmetically? I've played this game for probably 30 hours and still haven't figured it out.

Whoa, no. I've never seen that happen. I'm talking about the bullets the spinners fire. Instead of going in a straight line like every other bullet, they orbit around a center point that moves around the screen and ricochets.

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Big fan of this game!

Is there a bug with the bullets fired by spinners? They appear to orbit around a moving central point, making them very hard to avoid, especially when there are multiples. If there are a lot of them on the screen, it's basically a run finisher unless you have Bre. 

Three wish list items: 

First, make the player's burning bullets more visually distinct from red/orange enemy bullets. 

Second, let all enemy bullets damage other enemies. It's fun and satisfying when you can blow up a bomber and lead a crowd of chasers through the shrapnel. More friendly fire would open up more similar tactics.

Third, it would be cool if there was a death screen showing your final level, gun stats, number of enemies killed etc.

Super fun and addictive game.