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Dateusz

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A member registered Mar 21, 2020 · View creator page →

Creator of

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Loved it

I tried doing this and now I broke it :D

Thanks! Yeah I wanted to have more platforming levels but ran out of time.

Thanks!

Thanks! You mean the UI size?

Thanks! Yeah, I've work to do with my art "skills" :)

Fun game, at times when I got collision spammed by the planets I felt like I'm playing a very annoying Mario Kart race, haha. Really satisfying to get to the end! Sound design was really neat, even without any bg music, which I guess fits the theme of the end of the universe. The movement felt really good, I can imagine it would fit a space shooter really well too.

Thank you, glad you enjoyed :)

It worked now, not sure what happened before.

Gotta be honest, one of my favourites so far! The winter climate combined with the graphics reminded me of Lugaru lol. The final jump was a great mechanic with having to time powering up the jump, I think there's a lot of ways you could potentially expand on this game (it does stand strong on its own as it is though). Really enjoyed it!

If anything I'd love to see a tiny update to add sound effects for player actions, especially having snowy stepping sounds would add to the vibe even more.

Now I played it it's really cool! One thing you could update is to put some kind of a darker background for the counters in the top right, for some of the minigames it's really hard to see.

Tried the game, but couldn't do much, it's unclear what I'm supposed to do? 

Fun game! :) I like the art design, simple yet very readable and enjoyable to look at.

I don't think "stars" saved correctly for me though when I finished the levels. Would be nice if backtracking did not kill the player but instead just go back the the previous screen. Also in the last level when falling for 2 screens, it would be good to make it more obvious third fall is death for clarity.

Very nice looking game and I enjoy the concept, the presentation is really strong. I wish the animation was a bit quicker though :)

One "however" from me:
I have never seen repeat in GDScript and so  I've been trying and crashing with a for loop for a short while before I read the docs. I would encourage you to add the for loop instead, or put a disclaimer that it's not a native GDScript loop to avoid confusing absolute newbies who potentially want to learn GDScript with your game.

Really fun, the art direction is fantastic!

I enjoy my fair share of train sims and this was really fun :) Great pixel art too!

The swing mechanic is neat, blasting through half the level  with one swing is great. You should think on expanding the game after the jam, because there's potential there.

Getting this error when trying to run  the game in browser :(

Error: Couldn't load project data at path ".". Is the .pck file missing?
If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).

:o no way! Thanks for playing :)

Sega hire this guy

This was really fun!

This is fun! Lovely art style, polished gameplay and hits the theme just right! I'd love to feel a little more of a 'kick' when hits land and some background music would be nice, but outside of that it's really, really good. Would love to see it grow further! 

Glad you enjoyed :)

Thanks for the feedback, I'll see to add instructions in the future update!

Pretty sweet! Sync seemed maybe a little off, but pretty sure that's something that varies from hardware to hardware and would require some tweaking. The aesthetics are nice, music's really good and generally a great concept!

This is awesome, I really like the mechanics. I'd say it'd be worth your time to build upon this after the jam.

Thank you for the feedback! Death screen is an AVGN reference, had to keep it a little ligther though :)

Thank you for the feedback!

Thanks for the feedback AND for the music! :)

Thank you for the feedback!

I love it

this is really addicting

No worries, I understand you 100%! To be honest it'd be pretty impressive to make in a month, let alone 10 days!

I really like it! But I suck at it, can't even get to 200 lol

Auto attack is a pretty cool idea too, I wish it was more visually pronounced though, like a bullet hitting the enemy or something, because I didn't know what is happening to the enemies for the first couple minutes :D

Neat, I always enjoy a fun marble platformer.

I would prefer if you didn't have to pick up 100% of the gems in the stage though, so I could focus on speed only! And have some stages locked behind total gems collected, so they have value after all. Also would love to be able to jump and control the camera as it's hard to figure out where you have to go in some places.

Thanks so much for the feedback!

.pck file missing, can't run it, let me know if you manage to fix it

Hello there, I used (one of) your swords for a jam game here

Hello there, I made a game for a jam with your cool sprites here

yep